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Enemy UAV's visible on UAV Terminal
Closed, ResolvedPublic


Enemy UAV's visible on UAV Terminal... That must be an bug, the terminal should not be able to have any knowledge of enemy UAV, or anything else enemy related for that matter.


Legacy ID
UAV (Unmanned Aerial Vehicle)
Steps To Reproduce

Create own and enemy UAV and open the UAV Terminal.

Event Timeline

Boowman edited Steps To Reproduce. (Show Details)Aug 17 2013, 9:13 PM
Boowman edited Additional Information. (Show Details)
Boowman set Category to UAV (Unmanned Aerial Vehicle).
Boowman set Reproducibility to Always.
Boowman set Severity to None.
Boowman set Resolution to Fixed.
Boowman set Legacy ID to 3306616214.May 7 2016, 4:06 PM

Unable to reproduce. Enemy UAVs are shown only when player knows about them (they are very close, other unit in a group is very close to that UAV etc.). Are you still able to reproduce this issue? Thanks

Boowman added a subscriber: Boowman.May 7 2016, 4:06 PM

Im am no longer able to reproduce this (this is a rather old bug), unless as you say i'm able to actually see/observe the enemy UAV.

If the the idea behind the UAV console is to be an actual console, that shows and controls UAW's, then enemy UAV's should not be shown, even if i can actually see them. Right now it works like the map - where all observed contacts are shown.

I guess this is a matter of taste and what level of realism you want.

This is dependent on your difficulty settings. If you use the elite difficulty settings (or you can just disable "Extended map info" in difficulty settings), there won't be any enemy units shown in the map/terminal.

Thanks for help. Marking as resolved.

MadDogX added a subscriber: MadDogX.May 7 2016, 4:06 PM

Mass closing tickets marked as resolved more than 1 month ago.

If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.