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BigBoss
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User Since
Nov 6 2014, 1:53 PM (527 w, 6 d)

Recent Activity

Jul 6 2017

BigBoss added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

I think TheMasterofBlubb is referring to my comment in the other ticket:

Jul 6 2017, 10:29 AM · Arma 3

Mar 30 2017

BigBoss added a comment to T122385: 64 bit executable audio and stuttering problem (Please help!).

Yesterday I upgraded my CPU from AMD FX-8350 to AMD Ryzen 7 1800X.
Besides the necessary change of the Mainboard and RAM (again 16 GB), everything else stayed unmodified.
I didn't even reinstall Windows, I just used exactly the same SSD and HDD (Arma is on the HDD).

Mar 30 2017, 12:11 PM · Arma 3

Mar 28 2017

BigBoss added a comment to T122385: 64 bit executable audio and stuttering problem (Please help!).

I just wanted to say, that I tested the hotfix RC today, but unfortunately there is no improvement for me... ;-(

Mar 28 2017, 7:54 PM · Arma 3

Mar 17 2017

BigBoss added a comment to T122385: 64 bit executable audio and stuttering problem (Please help!).

Hi aviatorboy1996, you are not alone! ;-)

Mar 17 2017, 9:44 PM · Arma 3

Jan 10 2017

BigBoss added a comment to T81486: Zeroing incorrect on weapon/optics combinations.

The same bugged zeroing behavior can also be observed with the TRG-20 and the (A)RCO optics.
You have to aim significantly lower than expected.
And it matches the same pattern with a largely deviating initSpeed between magazine and weapon:

Jan 10 2017, 11:08 PM · Arma 3

May 10 2016

BigBoss edited Steps To Reproduce on T86259: freelook while parachuting is bugged.
May 10 2016, 1:01 PM · Arma 3
BigBoss edited Steps To Reproduce on T86258: 4 pillars in altis flight terminal where you can walk/shoot through.
May 10 2016, 1:01 PM · Arma 3
BigBoss added a comment to T83671: Cant shoot through airport's glass door.

This is still bugged, even in the latest 1.56rc!
It would be nice if this could be fixed...

May 10 2016, 11:45 AM · Arma 3
BigBoss added a comment to T83590: after some time in VR Training, mouse becomes unusable for flight controls (roll).

I found out that the mouse becomes less sensitive if you move it far left or right, and it becomes more sensitive if you move it less. So it seems like there is some mouse sensitivity adaptation enabled in the virtual reality map but not on Stratis and Altis?

May 10 2016, 11:42 AM · Arma 3
BigBoss set Category to category:controls on T83590: after some time in VR Training, mouse becomes unusable for flight controls (roll).
May 10 2016, 11:42 AM · Arma 3
BigBoss added a comment to T83540: [1.50rc] strange animation when switching from lowered pistol to primary weapon.

Today I tried the newest 1.54 hotfix RC (1.54.133685), and this bug seems to be fixed. Thank you very much!

I think this ticket can be closed as soon as this fix goes to the stable branch.

May 10 2016, 11:41 AM · Arma 3
BigBoss added a comment to T83540: [1.50rc] strange animation when switching from lowered pistol to primary weapon.

I just tested 1.48 stable, and this bug is present there, too.
So this is not new to 1.50rc...

May 10 2016, 11:41 AM · Arma 3
BigBoss set Category to category:anims on T83540: [1.50rc] strange animation when switching from lowered pistol to primary weapon.
May 10 2016, 11:40 AM · Arma 3
BigBoss added a comment to T83073: [1.48rc] different control/movement bugs and glitches.

OK, todays version of 1.52rc (1.52.132483) has fixed issue 2 again. Thanks!
P.S.: None of your change logs seem to mention this fix. Did you fix this unintentionally? ;-)

May 10 2016, 11:25 AM · Arma 3
BigBoss added a comment to T83073: [1.48rc] different control/movement bugs and glitches.

Unfortunately, todays version of 1.52rc reintroduced issue 2. I hope this change will be reverted again for the 1.52 final.

May 10 2016, 11:25 AM · Arma 3
BigBoss added a comment to T83073: [1.48rc] different control/movement bugs and glitches.

Hello,

I can confirm that issues 1. and 2. are fixed in 1.50rc. For issue 3., there exists an other ticket (as mentioned by Fighting Power). And the mentioned glitch is at least more complicated now:

Walking with lowered pistol against a wall and stopping there still makes the character to be slightly pulled into the wall, but simply pressing "s" afterwards is not sufficient anymore. You have to press "a" or "d" to walk sideways and use the mouse to rotate the body through the wall.

So I think the "correct" fix would be to _not_ make the character being pulled into the wall at all...

As the first three issues are fixed/duplicates, you might either close this ticket or keep it open to track the fixing of the glitch.

P.S.: Thank you very much for fixing the first two issues already! *thumbs up*

May 10 2016, 11:25 AM · Arma 3
BigBoss set Category to category:controls on T83073: [1.48rc] different control/movement bugs and glitches.
May 10 2016, 11:25 AM · Arma 3
BigBoss edited Steps To Reproduce on T79912: cannot hold breath on free-look with scope.
May 10 2016, 9:36 AM · Arma 3
BigBoss added a comment to T79911: incorrect mouse acceleration on free-look with scope.

I don't know when this bug was fixed, but in 1.48 and 1.50rc it is working correctly. So I think this ticket can be closed.

Thank you very much!

May 10 2016, 9:36 AM · Arma 3
BigBoss edited Steps To Reproduce on T79911: incorrect mouse acceleration on free-look with scope.
May 10 2016, 9:36 AM · Arma 3