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after some time in VR Training, mouse becomes unusable for flight controls (roll)
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Description

When using the mouse (for pitch and roll) to control a Helicopter in VR Training, after a few minutes, it becomes less responsive for rolling up to the point where it cannot be used anymore. Keyboard controls keep on working and seem to be not affected. This can also be reproduced in Editor placing a Pawnee in the Virtual Reality map (Stratis and Altis seem not to be affected).

I also tested 1.50rc and this bug is present there, too.

Details

Legacy ID
1528302272
Severity
None
Resolution
Open
Reproducibility
Always
Category
Controls

Event Timeline

BigBoss set Category to Controls.Aug 22 2015, 1:02 AM
BigBoss set Reproducibility to Always.
BigBoss set Severity to None.
BigBoss set Resolution to Open.
BigBoss set Legacy ID to 1528302272.May 8 2016, 12:33 PM
BigBoss added a subscriber: BigBoss.

I found out that the mouse becomes less sensitive if you move it far left or right, and it becomes more sensitive if you move it less. So it seems like there is some mouse sensitivity adaptation enabled in the virtual reality map but not on Stratis and Altis?