zefix! ois wos e gschriebm hob is weg, zefix!
Again: I agree with Justus!
The Player should start with 100% healthy 100% energized 100% hydrated.
Dropping rate for hunger should be 100% per 240 minutes = 4h.
A can of bean which has 4 portions should replenish 15min of hunger with each portion. so "eat all" refills 1h of hunger.
same with canteens. when you run all the time. thirst should drop 100% in 60 minutes (and even faster in warm weather conditions). a canteen has 1000 ml of water a gulp should be 100 ml. so you can drink 10 times. and each gulp refreshes for 6 further minutes. a soda can has usually 300 ml and therefore refills 18 minutes of thirst at once.
the probability for finding food/drinks should be around 5 cans of beans per hour = just a little bit higher than the dropping rates so everyone can build up a reserve.
the main purpose of this game is finding supplies. so i dont want to find 5 cans of soda (which also quench hunger a little bit) in a single building which i loot in 5 minutes.