May i ask why this still isn't fixed? Even after current HUGE update addressing hundreds of graphical glitches?
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May 10 2016
May 10 2016
rawalanche edited Steps To Reproduce on T82903: CRITICAL - vehicle optics zoom stuck at Max zoom whenever Zoom temporary is mapped to Hold Sec. Mouse Btn..
Could have something to do with a function that takes care of line of fire occlusion as the function initiates when player is close to objects and looking at them.
In lates dev build this issue seems to be resolved. The problem does not occur anymore. I experience the lag only for a fraction of second when i approach an object and look at it, but once the first delay happens, everything runs quite smooth.
May 9 2016
May 9 2016
i7 870
GTX660TI
OCZ Vertex2 SSD
16GB 1600MHz DDR3
Same here, about +/- 50FPS in singleplayer, even higher in editor, but extremely slow (under 20FPS) in multiplayer scenarios.
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