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Oct 20 2024

swineninety9 added a comment to T185526: Alteria map: Unable to open in new TerrainBuilder.

John, copying the unbinarized roads to the appropriate folders and also restoring the "source" folder from my 1.25 backup in P:\yourprojectname and then loading the old .tv4p solved a ton of problems for me. Just name to 1.26 source folder, source.old and then copy the backup over and test.

Oct 20 2024, 2:00 PM · DayZ Modding, DayZ

Oct 19 2024

swineninety9 added a comment to T185449: Certain Vanilla Assets in Terrain Builder on Custom Map have changed location / rotation since 1.26 update. .

Thanks to the suggestion from GoodCluck on Discord, I restored my entire "Source" folder from a full P:\ drive backup I made right before the upgrade to 1.26 to
P:\yourprojectname and then re-opened the restored .tv4p file in Terrain builder. After opening the file, I had to show turn my sat map back on, but I loaded into Buldozer and everything seems to be back in its correct place. I renamed the old "source" file to "source.old" to preserve it. Please see the screenshot:

Oct 19 2024, 10:14 AM · DayZ Modding, DayZ

Oct 18 2024

swineninety9 added a comment to T185300: Terrain Builder 1.26 Mouse zoom reversed.

I fixed this in the Tools menu then Preferences menu. Under "Controls" then check the box next to "Revert Mouse Wheel" and press "Ok" at the bottom.

Oct 18 2024, 7:50 AM · DayZ Modding, DayZ

Oct 17 2024

swineninety9 created T185449: Certain Vanilla Assets in Terrain Builder on Custom Map have changed location / rotation since 1.26 update. .
Oct 17 2024, 7:29 AM · DayZ Modding, DayZ