John, copying the unbinarized roads to the appropriate folders and also restoring the "source" folder from my 1.25 backup in P:\yourprojectname and then loading the old .tv4p solved a ton of problems for me. Just name to 1.26 source folder, source.old and then copy the backup over and test.
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Oct 20 2024
Oct 20 2024
Oct 19 2024
Oct 19 2024
swineninety9 added a comment to T185449: Certain Vanilla Assets in Terrain Builder on Custom Map have changed location / rotation since 1.26 update. .
Thanks to the suggestion from GoodCluck on Discord, I restored my entire "Source" folder from a full P:\ drive backup I made right before the upgrade to 1.26 to
P:\yourprojectname and then re-opened the restored .tv4p file in Terrain builder. After opening the file, I had to show turn my sat map back on, but I loaded into Buldozer and everything seems to be back in its correct place. I renamed the old "source" file to "source.old" to preserve it. Please see the screenshot:
Oct 18 2024
Oct 18 2024
I fixed this in the Tools menu then Preferences menu. Under "Controls" then check the box next to "Revert Mouse Wheel" and press "Ok" at the bottom.
Oct 17 2024
Oct 17 2024
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