Still no love for DAR rockets. I took apart the weapons pbo file in 1.18 and looks like you bumped the 40mm grenades form hit=10 to hit=100. So the vehicle show case mission is now doable. But DARs(M_AT) are now less than the 40mm grenades at hit=80. Compared to all the other rockets a damage rating of 80 is really low. DAGRs(M_PG_AT) are a whopping hit=800. 800 is way to high. I actually patched this locally with a mod with 400 which seems to work.
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May 10 2016
May 10 2016
Quickvenge edited Steps To Reproduce on T79907: Rotor torque loading incorrect with aft and foward cyclic input during forward speed, and high G manuvers..
Quickvenge added a comment to T76737: DAR rockets are not as effective on Ifrit/Hunter/Zeus as they were prior to Zeus.
Quickvenge edited Steps To Reproduce on T76737: DAR rockets are not as effective on Ifrit/Hunter/Zeus as they were prior to Zeus.
Quickvenge added a comment to T76737: DAR rockets are not as effective on Ifrit/Hunter/Zeus as they were prior to Zeus.
Actually someone else noticed the damage model change playing the Vehicle Showcase mission(The mission that steals the hunter to blow up the other hunters). So I just ran it too. It now takes an insane amount of hunter grenades to blow up a single hunter now after the Zeus release. So its just not DAR having issues with the new damage model. You may want to tone down the damage resistance of the vehicles just a tad.
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