Just to complete it here, this is the content of the .pbo:
description.ext ¿tZSä init.sqf !u]S- mission.sqm w]SÄ„ class Header
{
gameType = COOP;
minPlayers = 1;
maxPlayers = 8;
};
author="Stephan Koenig";
OnLoadName = "Sturm auf Thronos";
OnLoadMission = "Findet und eliminiert Colonel Sakarios auf Burg Thronos";
ShowGPS = 0;
if (isClient) then
{
showHUD false;
}; version=12;
class Mission
{
addOns[]=
{
"a3_map_altis", "A3_Characters_F_BLUFOR", "a3_characters_f_beta", "DG_ARMORY", "A3_Soft_F_HEMTT", "A3_Structures_F_Walls", "A3_Characters_F_OPFOR", "A3_Soft_F_MRAP_02", "A3_Weapons_F_Ammoboxes", "a3_weapons_f_beta_ammoboxes", "A3_Characters_F_Civil", "a3_characters_f_gamma", "A3_Characters_F_EPC", "A3_Air_F_Heli_Light_02", "A3_Soft_F_Offroad_01", "A3_Air_F_Beta_Heli_Transport_01", "A3_Soft_F_MRAP_01", "A3_Soft_F_Gamma_HEMTT", "A3_Modules_F_Intel"
};
addOnsAuto[]=
{
"A3_Characters_F_BLUFOR", "a3_characters_f_beta", "A3_Characters_F_OPFOR", "A3_Soft_F_MRAP_02", "A3_Characters_F_Civil", "a3_characters_f_gamma", "A3_Characters_F_EPC", "A3_Soft_F_Offroad_01", "A3_Soft_F_MRAP_01", "A3_Air_F_Beta_Heli_Transport_01", "A3_Soft_F_Gamma_HEMTT", "A3_Modules_F_Intel", "A3_Air_F_Heli_Light_02", "DG_ARMORY", "A3_Soft_F_HEMTT", "A3_Structures_F_Walls", "A3_Weapons_F_Ammoboxes", "a3_weapons_f_beta_ammoboxes", "a3_map_altis"
};
randomSeed=15992597;
class Intel
{
briefingName="(Coop 08) - Sturm auf Thronos"; overviewText="Colonel Sakarios ist an einem Meeting auf Burg Thronos. Unser Aufgabe ist es, ihn zu eleminieren. Laut Geheimdienstinformationen müssen wir mit starkem Wiederstand auf dem Weg dorthin rechnen."; startWeather=0.61000001; startWind=0.099999994; startWaves=0.099999994; forecastWeather=0.29999998; forecastWind=0.099999994; forecastWaves=0.099999994; forecastLightnings=0.099999994; year=2014; month=6; day=24; hour=4; minute=20; startFogDecay=0.013; forecastFogDecay=0.013;
};
class Groups
{
items=22; class Item0 { side="WEST"; class Vehicles { items=8; class Item0 { position[]={4423.5439,269.27039,20844.984}; azimut=-1.48347; age="ACTUAL"; id=0; side="WEST"; vehicle="B_officer_F"; player="PLAYER COMMANDER"; leader=1; rank="CAPTAIN"; skill=0.2; init="removeallweapons this; this additem ""nvgoggles""; this assignitem ""nvgoggles""; this addweapon ""hgun_P07_F""; this addmagazine ""16Rnd_9x21_Mag""; this addmagazine ""16Rnd_9x21_Mag""; this addvest ""V_TacVest_oli""; this addheadgear ""H_HelmetSpecB""; this addGoggles ""G_Shades_Black""; this addweapon ""Binocular"";"; syncId=0; synchronizations[]={8,9,10}; }; class Item1 { position[]={4433.3896,269.97275,20839.342}; azimut=-3.3826399; age="ACTUAL"; id=1; side="WEST"; vehicle="B_medic_F"; player="PLAY CDG"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this additem ""nvgoggles""; this assignitem ""nvgoggles""; this addweapon ""hgun_P07_F""; this addmagazine ""16Rnd_9x21_Mag""; this addmagazine ""16Rnd_9x21_Mag""; this addvest ""V_TacVest_oli""; this addheadgear ""H_HelmetSpecB""; this addGoggles ""G_Shades_Black""; this addweapon ""Binocular"";"; syncId=1; synchronizations[]={8,9,10}; }; class Item2 { position[]={4427.1025,269.73911,20839.834}; azimut=-1.48349; age="ACTUAL"; id=2; side="WEST"; vehicle="B_soldier_AR_F"; player="PLAY CDG"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this additem ""nvgoggles""; this assignitem ""nvgoggles""; this addweapon ""hgun_P07_F""; this addmagazine ""16Rnd_9x21_Mag""; this addmagazine ""16Rnd_9x21_Mag""; this addvest ""V_TacVest_oli""; this addheadgear ""H_HelmetSpecB""; this addGoggles ""G_Shades_Black""; this addweapon ""Binocular""; this addbackpack ""B_AssaultPack_blk""; "; syncId=2; synchronizations[]={8,9,10}; }; class Item3 { position[]={4427.9761,269.55627,20843.221}; azimut=-3.3826399; age="ACTUAL"; id=3; side="WEST"; vehicle="B_Soldier_GL_F"; player="PLAY CDG"; rank="CORPORAL"; skill=0.60000002; init="removeallweapons this; this additem ""nvgoggles""; this assignitem ""nvgoggles""; this addweapon ""hgun_P07_F""; this addmagazine ""16Rnd_9x21_Mag""; this addmagazine ""16Rnd_9x21_Mag""; this addvest ""V_TacVest_oli""; this addheadgear ""H_HelmetSpecB""; this addGoggles ""G_Shades_Black""; this addweapon ""Binocular""; this addbackpack ""B_AssaultPack_blk""; "; syncId=3; synchronizations[]={8,9,10}; }; class Item4 { position[]={4424.1162,269.57813,20841.104}; azimut=-1.48349; age="ACTUAL"; id=4; side="WEST"; vehicle="B_Soldier_GL_F"; player="PLAY CDG"; rank="LIEUTENANT"; skill=0.60000002; init="removeallweapons this; this additem ""nvgoggles""; this assignitem ""nvgoggles""; this addweapon ""hgun_P07_F""; this addmagazine ""16Rnd_9x21_Mag""; this addmagazine ""16Rnd_9x21_Mag""; this addvest ""V_TacVest_oli""; this addheadgear ""H_HelmetSpecB""; this addGoggles ""G_Shades_Black""; this addweapon ""Binocular""; this addbackpack ""B_AssaultPack_blk""; "; syncId=4; synchronizations[]={8,9,10}; }; class Item5 { position[]={4425.2158,269.77798,20839.109}; azimut=-1.48349; age="ACTUAL"; id=5; side="WEST"; vehicle="B_Soldier_GL_F"; player="PLAY CDG"; rank="SERGEANT"; skill=0.60000002; init="removeallweapons this; this additem ""nvgoggles""; this assignitem ""nvgoggles""; this addweapon ""hgun_P07_F""; this addmagazine ""16Rnd_9x21_Mag""; this addmagazine ""16Rnd_9x21_Mag""; this addvest ""V_TacVest_oli""; this addheadgear ""H_HelmetSpecB""; this addGoggles ""G_Shades_Black""; this addweapon ""Binocular""; this addbackpack ""B_AssaultPack_blk""; "; syncId=5; synchronizations[]={8,9,10}; }; class Item6 { position[]={4429.2046,269.82025,20839.512}; azimut=-3.3826399; age="ACTUAL"; id=6; side="WEST"; vehicle="B_soldier_AAR_F"; player="PLAY CDG"; skill=0.60000002; init="removeallweapons this; this additem ""nvgoggles""; this assignitem ""nvgoggles""; this addweapon ""hgun_P07_F""; this addmagazine ""16Rnd_9x21_Mag""; this addmagazine ""16Rnd_9x21_Mag""; this addvest ""V_TacVest_oli""; this addheadgear ""H_HelmetSpecB""; this addGoggles ""G_Shades_Black""; this addweapon ""Binocular""; this addbackpack ""B_AssaultPack_blk""; "; syncId=6; synchronizations[]={8,9,10}; }; class Item7 { position[]={4427.875,269.91339,20837.793}; azimut=-1.48349; age="ACTUAL"; id=7; side="WEST"; vehicle="B_medic_F"; player="PLAY CDG"; skill=0.60000002; init="removeallweapons this; this additem ""nvgoggles""; this assignitem ""nvgoggles""; this addweapon ""hgun_P07_F""; this addmagazine ""16Rnd_9x21_Mag""; this addmagazine ""16Rnd_9x21_Mag""; this addvest ""V_TacVest_oli""; this addheadgear ""H_HelmetSpecB""; this addGoggles ""G_Shades_Black""; this addweapon ""Binocular"";"; syncId=7; synchronizations[]={8,9,10}; }; }; }; class Item1 { side="EAST"; class Vehicles { items=5; class Item0 { position[]={4447.6602,267.94885,21327.674}; azimut=311.17526; id=8; side="EAST"; vehicle="O_Soldier_F"; leader=1; lock="LOCKED"; rank="LIEUTENANT"; skill=0.60000002; }; class Item1 { position[]={4443.3521,267.6239,21324.125}; azimut=323.79285; id=9; side="EAST"; vehicle="O_Soldier_F"; lock="LOCKED"; rank="LIEUTENANT"; skill=0.60000002; }; class Item2 { position[]={4508.3076,289.36038,21337.883}; azimut=226.33798; special="NONE"; id=10; side="EAST"; vehicle="O_Soldier_F"; lock="LOCKED"; rank="LIEUTENANT"; skill=0.60000002; }; class Item3 { position[]={4505.8799,289.06964,21339.719}; azimut=221.76398; special="NONE"; id=11; side="EAST"; vehicle="O_Soldier_F"; lock="LOCKED"; rank="LIEUTENANT"; skill=0.60000002; }; class Item4 { position[]={4537.7915,296.39038,21365.896}; azimut=154.33675; age="ACTUAL"; id=12; side="EAST"; vehicle="O_Soldier_F"; rank="CORPORAL"; skill=0.60000002; }; }; }; class Item2 { side="EAST"; class Vehicles { items=9; class Item0 { position[]={4635.3394,292.73303,21321.066}; azimut=231.99754; special="NONE"; id=13; side="EAST"; vehicle="O_MRAP_02_F"; lock="LOCKED"; rank="LIEUTENANT"; skill=0.60000002; }; class Item1 { position[]={4637.7534,292.78598,21317.875}; azimut=298.79706; special="NONE"; id=14; side="EAST"; vehicle="O_officer_F"; lock="LOCKED"; rank="LIEUTENANT"; skill=0.60000002; }; class Item2 { position[]={4636.835,292.74292,21317.525}; azimut=368.11081; special="NONE"; id=15; side="EAST"; vehicle="O_officer_F"; leader=1; lock="LOCKED"; rank="CAPTAIN"; skill=0.60000002; }; class Item3 { position[]={4570.7803,291.69458,21315.66}; azimut=185.752; special="NONE"; id=16; side="EAST"; vehicle="O_Soldier_GL_F"; lock="LOCKED"; rank="CORPORAL"; skill=0.60000002; }; class Item4 { position[]={4575.2554,291.34729,21314.17}; azimut=202.931; special="NONE"; id=17; side="EAST"; vehicle="O_Soldier_AR_F"; lock="LOCKED"; rank="CORPORAL"; skill=0.60000002; }; class Item5 { position[]={4607.7485,297.60336,21401.994}; azimut=29.467625; age="ACTUAL"; id=18; side="EAST"; vehicle="O_Soldier_F"; rank="CORPORAL"; skill=0.2; }; class Item6 { position[]={4636.3052,295.62839,21379.447}; azimut=32.946575; age="ACTUAL"; id=19; side="EAST"; vehicle="O_Soldier_F"; rank="CORPORAL"; skill=0.2; }; class Item7 { position[]={4635.3022,295.60782,21380.324}; azimut=52.454464; age="ACTUAL"; id=20; side="EAST"; vehicle="O_Soldier_F"; rank="CORPORAL"; skill=0.2; }; class Item8 { position[]={4566.5864,297.58218,21365.711}; azimut=140.34303; age="ACTUAL"; id=21; side="EAST"; vehicle="O_Soldier_F"; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=1; class Item0 { position[]={4635.3394,292.73303,21321.066}; id=13; combatMode="BLUE"; combat="CARELESS"; class Effects { }; showWP="NEVER"; }; }; }; class Item3 { side="CIV"; class Vehicles { items=3; class Item0 { position[]={4350.8882,247.2104,21225.594}; azimut=185.752; special="NONE"; id=22; side="CIV"; vehicle="C_man_1"; leader=1; lock="LOCKED"; rank="CORPORAL"; skill=0.60000002; }; class Item1 { position[]={4354.5923,247.19981,21221.361}; azimut=185.752; special="NONE"; id=23; side="CIV"; vehicle="C_man_1"; lock="LOCKED"; rank="CORPORAL"; skill=0.60000002; }; class Item2 { position[]={4350.6235,247.11726,21219.773}; azimut=185.752; special="NONE"; id=24; side="CIV"; vehicle="C_man_1"; lock="LOCKED"; rank="CORPORAL"; skill=0.60000002; }; }; }; class Item4 { side="CIV"; class Vehicles { items=3; class Item0 { position[]={4586.7407,287.6463,21289.211}; azimut=48.8255; age="ACTUAL"; id=25; side="CIV"; vehicle="C_man_1_3_F"; leader=1; rank="CORPORAL"; skill=0.2; }; class Item1 { position[]={4589.6543,287.80759,21285.674}; azimut=-91.923691; age="ACTUAL"; id=26; side="CIV"; vehicle="C_man_p_fugitive_F"; rank="CORPORAL"; skill=0.2; }; class Item2 { position[]={4591.9443,288.36844,21289.42}; azimut=237.9873; age="ACTUAL"; id=27; side="CIV"; vehicle="C_journalist_F"; rank="CORPORAL"; skill=0.2; }; }; }; class Item5 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={4603.043,297.56186,21449.229}; azimut=177.82166; age="ACTUAL"; id=28; side="EAST"; vehicle="O_Soldier_GL_F"; leader=1; rank="CORPORAL"; skill=0.2; }; class Item1 { position[]={4592.6133,299.55927,21380.109}; azimut=126.59966; age="ACTUAL"; id=29; side="EAST"; vehicle="O_Soldier_F"; rank="CORPORAL"; skill=0.60000002; }; }; }; class Item6 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={4957.0625,328.94128,21837.389}; azimut=235; id=30; side="EAST"; vehicle="O_soldier_TL_F"; leader=1; rank="SERGEANT"; skill=0.5; }; class Item1 { position[]={4958.2905,329.60843,21844.352}; azimut=235; id=31; side="EAST"; vehicle="O_soldier_AR_F"; rank="CORPORAL"; skill=0.44999999; }; class Item2 { position[]={4964.0264,328.72964,21836.16}; azimut=235; id=32; side="EAST"; vehicle="O_soldier_GL_F"; skill=0.40000001; }; class Item3 { position[]={4959.5181,330.19879,21851.316}; azimut=235; id=33; side="EAST"; vehicle="O_soldier_LAT_F"; skill=0.40000001; }; }; class Waypoints { items=6; class Item0 { position[]={4823.8496,322.987,21860.547}; speed="NORMAL"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4813.9526,325.56372,21887.826}; speed="NORMAL"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4834.0537,336.69885,21919.662}; speed="NORMAL"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4886.835,334.37122,21890.457}; speed="NORMAL"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4936.4492,337.44312,21874.621}; speed="NORMAL"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={4964.9512,329.814,21847.174}; type="CYCLE"; speed="NORMAL"; class Effects { }; showWP="NEVER"; }; }; }; class Item7 { side="EAST"; class Vehicles { items=3; class Item0 { position[]={4840.5527,340.71863,21939.787}; azimut=-310.043; age="ACTUAL"; id=34; side="EAST"; vehicle="O_Soldier_GL_F"; rank="CAPTAIN"; skill=0.60000002; }; class Item1 { position[]={4841.6323,341.36749,21940.654}; azimut=-117.594; age="ACTUAL"; id=35; side="EAST"; vehicle="O_Soldier_GL_F"; rank="MAJOR"; skill=0.60000002; }; class Item2 { position[]={4840.6914,340.83908,21940.93}; azimut=-186.901; age="ACTUAL"; id=36; side="EAST"; vehicle="O_officer_F"; leader=1; rank="COLONEL"; skill=0.60000002; text="target"; }; }; }; class Item8 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={4678.7827,283.27213,21737.633}; azimut=-151.01401; age="ACTUAL"; id=37; side="EAST"; vehicle="O_Soldier_AR_F"; leader=1; rank="COLONEL"; skill=0.60000002; }; class Item1 { position[]={4693.6382,281.48877,21728.719}; azimut=-128.37703; age="ACTUAL"; id=38; side="EAST"; vehicle="O_Soldier_GL_F"; rank="COLONEL"; skill=0.60000002; }; }; }; class Item9 { side="CIV"; class Vehicles { items=2; class Item0 { position[]={4577.2085,294.58585,21841.967}; age="ACTUAL"; id=39; side="CIV"; vehicle="C_man_1"; leader=1; rank="COLONEL"; skill=0.60000002; }; class Item1 { position[]={4581.0869,294.69522,21846.145}; azimut=-98.522675; age="ACTUAL"; id=40; side="CIV"; vehicle="C_man_w_worker_F"; rank="COLONEL"; skill=0.60000002; }; }; }; class Item10 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4881.2261,290.12112,21682.877}; azimut=180; id=41; side="EAST"; vehicle="O_recon_TL_F"; leader=1; rank="SERGEANT"; skill=0.5; }; class Item1 { position[]={4876.2261,287.84763,21687.877}; azimut=180; id=42; side="EAST"; vehicle="O_recon_M_F"; rank="CORPORAL"; skill=0.44999999; }; class Item2 { position[]={4886.2261,290.24396,21687.877}; azimut=180; id=43; side="EAST"; vehicle="O_recon_medic_F"; skill=0.40000001; }; class Item3 { position[]={4871.2261,286.85379,21692.877}; azimut=180; id=44; side="EAST"; vehicle="O_recon_F"; rank="CORPORAL"; skill=0.44999999; }; class Item4 { position[]={4891.2261,290.64359,21692.877}; azimut=180; id=45; side="EAST"; vehicle="O_recon_LAT_F"; skill=0.40000001; }; class Item5 { position[]={4866.2261,287.0914,21697.877}; azimut=180; id=46; side="EAST"; vehicle="O_recon_JTAC_F"; skill=0.40000001; }; class Item6 { position[]={4896.2261,290.92865,21697.877}; azimut=180; id=47; side="EAST"; vehicle="O_recon_exp_F"; skill=0.40000001; }; }; class Waypoints { items=7; class Item0 { position[]={4858.1743,282.66983,21662.119}; speed="NORMAL"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4807.0059,276.28482,21677.795}; speed="NORMAL"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4746.4761,277.40317,21709.367}; speed="NORMAL"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4777.8301,285.62305,21745.945}; speed="NORMAL"; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4839.0132,296.44583,21745.729}; speed="NORMAL"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={4884.0845,294.85464,21725.045}; speed="NORMAL"; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={4895.4067,292.15579,21708.498}; type="CYCLE"; speed="NORMAL"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="EAST"; class Vehicles { items=4; class Item0 { position[]={4481.9473,257.45306,21665.178}; id=48; side="EAST"; vehicle="O_recon_TL_F"; leader=1; rank="SERGEANT"; skill=0.5; }; class Item1 { position[]={4486.9473,260.18347,21660.178}; id=49; side="EAST"; vehicle="O_recon_M_F"; rank="CORPORAL"; skill=0.44999999; }; class Item2 { position[]={4476.9473,258.09888,21660.178}; id=50; side="EAST"; vehicle="O_recon_medic_F"; skill=0.40000001; }; class Item3 { position[]={4491.9473,263.03885,21655.178}; id=51; side="EAST"; vehicle="O_recon_F"; skill=0.40000001; }; }; }; class Item12 { side="CIV"; class Vehicles { items=3; class Item0 { position[]={4594.6045,298.49765,21420.73}; azimut=-60.492523; age="ACTUAL"; id=52; side="CIV"; vehicle="C_Offroad_01_F"; leader=1; rank="CAPTAIN"; skill=0.2; }; class Item1 { position[]={4589.8696,299.05118,21423.557}; azimut=90.558296; age="ACTUAL"; id=53; side="CIV"; vehicle="C_man_polo_3_F_asia"; rank="CAPTAIN"; skill=0.2; }; class Item2 { position[]={4590.2124,298.93448,21421.5}; azimut=19.724911; age="ACTUAL"; id=54; side="CIV"; vehicle="C_man_polo_3_F_asia"; rank="CAPTAIN"; skill=0.2; }; }; }; class Item13 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4537.9307,303.62955,21467.963}; azimut=254.7132; age="ACTUAL"; id=55; side="WEST"; vehicle="B_MRAP_01_hmg_F"; leader=1; rank="CAPTAIN"; skill=0.2; }; }; }; class Item14 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4421.0635,272.48608,20812.307}; azimut=135.838; age="ACTUAL"; id=56; side="WEST"; vehicle="B_Heli_Transport_01_camo_F"; leader=1; rank="CAPTAIN"; skill=0.2; ammo=0; }; }; class Waypoints { items=1; class Item0 { position[]={2891.2417,77.841072,20424.41}; combatMode="BLUE"; formation="STAG COLUMN"; combat="CARELESS"; class Effects { }; showWP="NEVER"; }; }; }; class Item15 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4440.0039,271.26974,20817.99}; azimut=-204.11099; age="ACTUAL"; id=57; side="WEST"; vehicle="B_Truck_01_mover_F"; leader=1; rank="CAPTAIN"; skill=0.2; ammo=0; }; }; class Waypoints { items=1; class Item0 { position[]={6712.1357,207.93254,19596.93}; combatMode="BLUE"; speed="NORMAL"; combat="CARELESS"; class Effects { }; showWP="NEVER"; }; }; }; class Item16 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4403.3569,273.58554,20803.252}; azimut=-238.35968; age="ACTUAL"; id=58; side="WEST"; vehicle="B_Heli_Transport_01_camo_F"; leader=1; rank="CAPTAIN"; skill=0.2; }; }; class Waypoints { items=1; class Item0 { position[]={2887.9138,78.202812,20383.271}; combatMode="BLUE"; formation="STAG COLUMN"; combat="CARELESS"; class Effects { }; showWP="NEVER"; }; }; }; class Item17 { side="WEST"; class Vehicles { items=3; class Item0 { position[]={4432.5737,270.9176,20826.229}; special="NONE"; id=59; side="WEST"; vehicle="B_Soldier_TL_F"; leader=1; rank="SERGEANT"; skill=0.5; ammo=0; }; class Item1 { position[]={4434.2998,271.15659,20820.957}; special="NONE"; id=60; side="WEST"; vehicle="B_Soldier_GL_F"; skill=0.40000001; ammo=0; }; class Item2 { position[]={4435.104,271.05298,20823.242}; special="NONE"; id=61; side="WEST"; vehicle="B_soldier_AR_F"; rank="CORPORAL"; skill=0.44999999; ammo=0; }; }; }; class Item18 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4448.4961,270.9252,20832.422}; class args { items=5; class Item0 { value="1"; parentCls="ModuleCreateDiaryRecord_F"; typeName="Owner"; }; class Item1 { value=""; parentCls="ModuleCreateDiaryRecord_F"; typeName="Subject"; }; class Item2 { value="Mission"; parentCls="ModuleCreateDiaryRecord_F"; typeName="PresetTitle"; }; class Item3 { value="Elimiert Colonel Sakarios"; parentCls="ModuleCreateDiaryRecord_F"; typeName="Title"; }; class Item4 { value="Laut Nachrichtendienst befindet sich Colonel Sakarios auf der Burg Thronos. Schlagt euch bis zur Burg durch, und eliminiert ihn. Auf dem Weg müsst ihr mit starkem Widerstand rechnen. Diese Mission ist von absoluter Wichtigkeit, da der Colonel als führender Warlord auf Altis eingestuft wird! Sein Exodus wird einen entscheidenden Schlag für die Befreiung von Altis darstellen. Es befinden sich ebenfalls Zivilisten im Gebiet, diese dürfen keinesfalls getötet werden!"; parentCls="ModuleCreateDiaryRecord_F"; typeName="Description"; }; }; id=62; side="LOGIC"; vehicle="ModuleCreateDiaryRecord_F"; leader=1; lock="UNLOCKED"; skill=0.60000002; syncId=8; synchronizations[]={0,4,3,5,2,6,7,1}; }; }; }; class Item19 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4445.478,269.23685,20844.838}; class args { items=7; class Item0 { value="1"; parentCls="ModuleTaskCreate_F"; typeName="Owner"; }; class Item1 { value="1"; parentCls="ModuleTaskCreate_F"; typeName="ID"; }; class Item2 { value="Bewaffnen"; parentCls="ModuleTaskCreate_F"; typeName="Title"; }; class Item3 { value="Holen sie sich eine Automatikwaffe aus den Versorgungskisten."; parentCls="ModuleTaskCreate_F"; typeName="Description"; }; class Item4 { value=""; parentCls="ModuleTaskCreate_F"; typeName="Marker"; }; class Item5 { value="1"; parentCls="ModuleTaskCreate_F"; typeName="Destination"; }; class Item6 { value="CREATED"; parentCls="ModuleTaskCreate_F"; typeName="State"; }; }; id=63; side="LOGIC"; vehicle="ModuleTaskCreate_F"; leader=1; lock="UNLOCKED"; skill=0.60000002; text="bewaffnen"; description="Bewaffnet euch"; syncId=9; synchronizations[]={0,4,3,5,2,7,6,1}; }; }; }; class Item20 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4801.2124,331.40198,21902.83}; special="NONE"; id=64; side="EAST"; vehicle="O_Heli_Light_02_unarmed_F"; leader=1; skill=0.60000002; ammo=0; }; }; }; class Item21 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={4398.3433,270.44095,20844.063}; class args { items=7; class Item0 { value="1"; parentCls="ModuleTaskCreate_F"; typeName="Owner"; }; class Item1 { value="2"; parentCls="ModuleTaskCreate_F"; typeName="ID"; }; class Item2 { value="Colonel Sakarios"; parentCls="ModuleTaskCreate_F"; typeName="Title"; }; class Item3 { value="Elimiert Colonel Sakarios"; parentCls="ModuleTaskCreate_F"; typeName="Description"; }; class Item4 { value=""; parentCls="ModuleTaskCreate_F"; typeName="Marker"; }; class Item5 { value="1"; parentCls="ModuleTaskCreate_F"; typeName="Destination"; }; class Item6 { value="CREATED"; parentCls="ModuleTaskCreate_F"; typeName="State"; }; }; id=65; side="LOGIC"; vehicle="ModuleTaskCreate_F"; leader=1; lock="UNLOCKED"; skill=0.60000002; text="ColonelSakarios"; description="Eliminiert Colonel Sakarios auf Burg Thronos"; syncId=10; synchronizations[]={0,4,3,5,2,7,6,1}; }; }; };
};
class Vehicles
{
items=8; class Item0 { position[]={4431.8936,270.08139,20836.572}; azimut=-3.3826363; id=66; side="EMPTY"; vehicle="DGAmmoBox"; skill=0.60000002; }; class Item1 { position[]={4431.874,270.57883,20830.572}; azimut=306.6174; id=67; side="EMPTY"; vehicle="B_Truck_01_covered_F"; lock="LOCKED"; skill=0.60000002; }; class Item2 { position[]={4424.4536,268.94894,20849.549}; azimut=336.6174; id=68; side="EMPTY"; vehicle="Land_BarGate_F"; lock="LOCKED"; skill=0.60000002; }; class Item3 { position[]={4426.0308,269.99811,20836.51}; azimut=338.3855; special="NONE"; id=69; side="EMPTY"; vehicle="B_supplyCrate_F"; lock="LOCKED"; skill=0.60000002; }; class Item4 { position[]={4426.6694,270.09372,20835.418}; azimut=338.3855; special="NONE"; id=70; side="EMPTY"; vehicle="Box_NATO_Support_F"; lock="LOCKED"; skill=0.60000002; }; class Item5 { position[]={4428.7417,270.08868,20835.752}; azimut=184.26855; special="NONE"; id=71; side="EMPTY"; vehicle="Box_NATO_Support_F"; leader=1; lock="LOCKED"; skill=0.60000002; }; class Item6 { position[]={4434.2661,270.39163,20832.848}; azimut=-3.3826363; id=72; side="EMPTY"; vehicle="Box_NATO_Wps_F"; skill=0.60000002; }; class Item7 { position[]={4434.8604,270.49997,20831.67}; azimut=-3.3826363; id=73; side="EMPTY"; vehicle="Box_NATO_Wps_F"; skill=0.60000002; };
};
class Markers
{
items=7; class Item0 { position[]={4441.5571,270.14371,20840.729}; name="Startpunkt"; type="mil_start"; colorName="ColorBlue"; angle=-1.483488; }; class Item1 { position[]={4545.8779,296.53952,21370.344}; name="Belagerte Stadt"; text="Passieren Sie die Stadt"; type="hd_dot"; colorName="ColorBlue"; }; class Item2 { position[]={4865.2373,351.6615,21941.691}; name="Colonel Sakarios"; text="Aufenthaltsort von Colonel Sakarios"; type="hd_dot"; colorName="ColorBlue"; }; class Item3 { position[]={4352.7725,250.7177,21155.863}; name="Vorstossen"; type="mil_arrow"; }; class Item4 { position[]={4070.7874,234.42226,21427.66}; name="Vorstossen Option 1"; text="Vorstossen Option 1"; type="mil_arrow"; colorName="ColorRed"; angle=26.122831; }; class Item5 { position[]={4856.0176,236.86174,21434.104}; name="Vorstossen2"; text="Vorstossen Option 2"; type="mil_arrow"; colorName="ColorRed"; angle=-32.814976; }; class Item6 { position[]={4445.3745,271.29932,20820.381}; name="Absetzpunkt"; text="Absetzpunkt"; type="o_unknown"; colorName="ColorBrown"; };
};
class Sensors
{
items=2; class Item0 { position[]={4908.1167,345.05905,21910.498}; a=100; b=100; activationBy="WEST SEIZED"; interruptable=1; type="END1"; age="UNKNOWN"; text="Mission erfüllt"; name="Ende"; class Effects { track="EventTrack01_F_Curator"; }; }; class Item1 { position[]={4427.6836,269.66034,20841.398}; activationBy="WEST"; age="UNKNOWN"; class Effects { soundEnv="Wind"; track="LeadTrack01a_F"; }; };
};
};
class Intro
{
addOns[]=
{
"a3_map_altis"
};
addOnsAuto[]=
{
"a3_map_altis"
};
randomSeed=13130391;
class Intel
{
timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013;
};
};
class OutroWin
{
addOns[]=
{
"a3_map_altis"
};
addOnsAuto[]=
{
"a3_map_altis"
};
randomSeed=9773194;
class Intel
{
timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013;
};
};
class OutroLoose
{
addOns[]=
{
"a3_map_altis"
};
addOnsAuto[]=
{
"a3_map_altis"
};
randomSeed=735631;
class Intel
{
timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013;
};
};
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