In T162322#2481030, @Beavis wrote:Still an issue a year and a half later, without acknowledgement. Cfgweather.json currently only serves to completely disable rain if you want to do that, if you try to use it to customise weather within reasonable limits - that is, you want storms and rain to happen, but perhaps less frequently than in vanilla config, or you want occasional thick fog - you're out of luck. The weather will constantly hover around the maximum allowed limits. Experimenting with my server now and it has been stuck on 100% overcast, rain, fog and wind for hours. And it has been like that since the file was implemented.
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Tue, Jun 10
Tue, Jun 10
disipled added a comment to T162322: Default cfgweather.xml (when enabled) makes it rain without getting an overcast.
Jan 17 2025
Jan 17 2025
Oct 5 2024
Oct 5 2024
Apr 7 2024
Apr 7 2024
Yep, this has been around a while and it happens constantly
Oct 12 2023
Oct 12 2023
DayZReport_Log_20231012T125823_disci.zip117 KBDownload
Sep 26 2022
Sep 26 2022
Jul 11 2022
Jul 11 2022
That's really great! Thanks!
Jul 7 2022
Jul 7 2022
Thank you. That is confusing since the ied is armed with the detonator and one can use the detonator on the tripwire which does stay around with the flag leaving one with just the detonator and nothing it is now connected to due to a signal. It sounds like the ied is intended to disappear but as you're saying, I personally wish it was affect by the flag and buriable like the protector case for base defenses.
Jul 6 2022
Jul 6 2022
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