Is there no chance for implementing "Revive" for respawn types 4 and 5?
Thanks for your answere!
Is there no chance for implementing "Revive" for respawn types 4 and 5?
Thanks for your answere!
Yes, I have some AI-Soldiers of the same side (in both cases BLUFOR) either running along or staying back at starting point.
So my idea was that if a player gets shot, he can be revived, but if time is exceeded, he can choose another AI-soldier to stay in the game.