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May 10 2016

user edited Steps To Reproduce on T72043: Texture and Model of Mound (Low) prevent movement and shooting from prone position.
May 10 2016, 6:02 AM · Arma 3
user added a comment to T71972: Parachute should disappear if supply drop get stuck in trees.

Thank you. Hope the title and the issue is now more clear.

May 10 2016, 6:00 AM · Arma 3
user added a comment to T71972: Parachute should disappear if supply drop get stuck in trees.

You are right. I should not request it in a forest, thats why I requested it on an open area but wind and random factors changed the landing area.

Its a minor problem of cosmetic nature. If the droping speed of a parachute is 0 than it should magically disappear or something better but not stand there open, fully in the wind, easy to recognize on top of the tree line.

May 10 2016, 6:00 AM · Arma 3
user edited Steps To Reproduce on T71972: Parachute should disappear if supply drop get stuck in trees.
May 10 2016, 6:00 AM · Arma 3
user edited Steps To Reproduce on T71970: Grenades cant be thrown through broken window of abadoned House.
May 10 2016, 6:00 AM · Arma 3
user added a comment to T62869: Walking (safe) produces too much head bob compared to eg. running.

Its an old topic but it still would be nice to have this fixed. Its 'impossible' do a a slow patrol walk with lowered weapons if you want to keep an eye on the tree line.

May 10 2016, 12:18 AM · Arma 3