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Jun 4 2022

firefall70 created T165682: OnPlayerDeath Event returns wrong Entities.
Jun 4 2022, 8:45 PM · Arma Reforger Modding

May 10 2016

firefall70 added a comment to T65252: Analogue throttle only using half its range.

@doveman

The PPJoy workaround fix the Problem to 100% but it DONT work anymore because battleeye anticheat dont allow windows testmode anymore! PPjoy dont have a driver license so you need the testmode to run it.

May 10 2016, 1:53 AM · Arma 3
firefall70 added a comment to T65252: Analogue throttle only using half its range.

I did but Im from germany and many technical things are hard to understand.
Ok now I disabled all other Joystic devices, created a new Profile and I have this settings now. And I still have the problem with flying jets. Only above 50% the jet starts moving.

class JoysticksList
{
class Joystick1
{

		guid="6AB591C0-4025-11E5-8001-444553540000";
		name="Saitek X52 Pro Flight Control System";
		offset=256;
		isXInput=0;
		sensitivity[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
		deadZone[]={0.07,0.07,0,0.07,0.07,0.07,0,0};
		steepness[]={1,1,1,1,1,1,1,1};
		mode="Custom";
		analogClickHigh=0.40000001;
		analogClickLow=0.2;

};

In games like DCS UH1 or FSX I dont have Problems like this...

May 10 2016, 1:53 AM · Arma 3
firefall70 added a comment to T65252: Analogue throttle only using half its range.

I have still the Problem. I use the Saitek x52Pro and I want to fly jets.

when I put my throttle from 0% to 1-50% the engine starts but the plane dont move. when I go over 50% the speed of the jet rise extreme fast so its very dificult to taxi. So I only can use the upper 50% of my trottle.

I bound both axis (z- and z+) to analog throttle. Problem still exists... any solution?

same with helicopters. Its unrealistic if you have to use 60%throttle only to stay in the air. You need up to 90% enginepower and maybe 10-20% throttle.

May 10 2016, 1:53 AM · Arma 3