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May 10 2016

Ferit edited Steps To Reproduce on T74134: Binoculars, Range Finders and Laser Designators.
May 10 2016, 7:05 AM · Arma 3
Ferit added a comment to T74132: addItemToVest.

Confirmed it is working in the dev build. thanks again

May 10 2016, 7:04 AM · Arma 3
Ferit added a comment to T74132: addItemToVest.

sorry your right about the removeAllItems. I am making a script that copies a units loadout to another unit even down to the ammo count for each magazine.The new command addItemToVest should make it easier but the magazines are empty and cannot even be removed by {player removeMagazine _x} forEach magazines player;

_vestPlayer = vest _player;
_vestItems = vestItems _player;

removeVest player;
player addVest _vestPlayer;
{player addItemToVest _x;} foreach _vestItems;

May 10 2016, 7:04 AM · Arma 3
Ferit added a comment to T74132: addItemToVest.

It looks like the magazine is added with no ammo (white bar on the left of icon is empty)

May 10 2016, 7:04 AM · Arma 3
Ferit added a comment to T74132: addItemToVest.

cool thanks

May 10 2016, 7:04 AM · Arma 3
Ferit edited Steps To Reproduce on T74132: addItemToVest.
May 10 2016, 7:04 AM · Arma 3
Ferit added a comment to T69662: Game randomly crashes, physx3_x86.dll faulting module.

Never had this issue until the update today.
Faulting application name: arma3.exe, version: 1.2.110.424, time stamp: 0x52440456
Faulting module name: PhysX3_x86.dll, version: 3.2.4.1, time stamp: 0x5164246f

May 10 2016, 4:43 AM · Arma 3

May 9 2016

Ferit added a comment to T61645: "This addItemVest", "This addItemUniform" and "This addItemBackpack" commands.

having a command like unitBackpack for the vest and uniform would be easier.
Creating a object you can use it with addWeaponCargo, addMagazineCargo and addItemCargo.

(unitVest player) addWeaponCargo ["Whatever", 10];

May 9 2016, 11:16 PM · Arma 3