With the new update these can be added as items and weapons. If the addWeapons is used from a (weapons player) array they are added to the assigned slot. These items can also be collected via the Assigned command but not assigned with assignItem command. this leads to all kinds of duplications and inventory slot problems.
Description
Description
Details
Details
- Legacy ID
- 2389173131
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Inventory
Steps To Reproduce
place a Range Finder and laser designator in a uniform or vest and have a pair of binoculars equipped.
create an array of weapons (weapons player;)
Delete all weapons.
add weapons to player ({player addWeapon _x;} foreach _weapons;)
and
place a Range Finder and laser designator in a uniform or vest and have a pair of binoculars equipped.
create the array of assigned items (assignedItems player;)
Delete all weapons.
add items and try to Assign them or linkItem.
Additional Information
so adding these items as a weapon overrides any item in its assigned slot.
adding these items as a item cannot be assigned to the slot and if the players inventory is full will not be added.