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"This addItemVest", "This addItemUniform" and "This addItemBackpack" commands
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"This addItemVest", "This addItemUniform" and "This addItemBackpack" commands

And "This addmagazineUniform ["classname", x]" etc

I think it will be very useful in editor, when you create custom loadouts.


Legacy ID

Event Timeline

TheChaos edited Steps To Reproduce. (Show Details)Mar 9 2013, 2:35 PM
TheChaos edited Additional Information. (Show Details)
TheChaos set Category to Editor.
TheChaos set Reproducibility to N/A.
TheChaos set Severity to Feature.
TheChaos set Resolution to Duplicate.
TheChaos set Legacy ID to 3919560977.May 7 2016, 11:57 AM

This addItem ["slot","classname", x]
This addMagazine ["slot","classname", x]
slot - name of the slot or number (inner to out 1 = uniform; 2 = vest; 3 = backpack)

It's good idea too :)

this addbackpack [backpack name] still works like it did in Arrowhead

Hanz added a subscriber: Hanz.May 7 2016, 11:57 AM
Hanz added a comment.May 21 2013, 3:50 PM

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

Ferit added a subscriber: Ferit.May 7 2016, 11:57 AM
Ferit added a comment.Sep 10 2013, 8:19 PM

having a command like unitBackpack for the vest and uniform would be easier.
Creating a object you can use it with addWeaponCargo, addMagazineCargo and addItemCargo.

(unitVest player) addWeaponCargo ["Whatever", 10];

+1 for Ferit's suggestion

Koala added a subscriber: Koala.May 7 2016, 11:57 AM
Koala added a comment.Sep 18 2013, 3:18 PM

It would be easier, if they implement a loadout editor, that you can drag and drop all available guns, items and backpacks into the unit slots.