I have a Server Side mod made using only the functions built into DayZ. No mods, frameworks or libraries are used.
It just happens that when using the built-in function NotificationSystem.SendNotificationToPlayerExtended notifications remain and do not disappear. Perhaps it worked properly before or no problems were found in it, and now I find it and it creates discomfort. I have to restart the game to make the notifications disappear.
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May 6 2024
May 6 2024
for example:
message = string.Format("Доступные авто: ada, olga, gunter, sarka, m1025, m3s"); NotificationSystem.SendNotificationToPlayerExtended(player, 5.0, "Сервер", message, "set:dayz_inventory image:wheel");
May 3 2024
May 3 2024
fylhttxrf renamed T180893: fake servers with inflated online numbers. from solving the problems with fake servers with tipped online. to fake servers with inflated online numbers..
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