Another observation : EPEContact event handlers are properly triggered, even beyond 100 meters, and as far as I know, there's no range limit on the simulation of physX objects; so the issue likely comes from some sort of limitation on infantry units themselves.
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Dec 29 2021
Dec 29 2021
Haleks edited Additional Information on T162551: Infantry units further than 100 meters from cameraOn are unaffected by physX collisions.
Haleks added a comment to T162551: Infantry units further than 100 meters from cameraOn are unaffected by physX collisions.
Haleks added a comment to T162551: Infantry units further than 100 meters from cameraOn are unaffected by physX collisions.
@BIS_fnc_KK :
That's a limit from the engine.
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