I agree that the AI should have some reaction if shot. Currently they really do just flinch and shoot back at you immediately with PERFECT precision.
I remember back in Arma 2, when AI or even the player gets shot, he will get this heavy breathing state and the weapon just starts swaying like crazy.
Why not bring that back to Arma 3? I mean with the new weapon sway we have in Arma 3, maybe it would be possible to increase the sway horrendously when shot for both player and AI. It would be a nice balance.