Page MenuHomeFeedback Tracker
Feed Advanced Search

May 10 2016

RavagingRay added a comment to T94649: Content of other First Aid Kit in inventory not checkable.

For me it doesn't matter. Dragging it to the hotbar, equipping it and then checking in the inventory returns the same result. It appears a First Aid Kit is treated the same as e.g. a can. There it doesn't really matter which one you drink first if you have two.

May 10 2016, 8:01 PM · DayZ
RavagingRay added a comment to T94649: Content of other First Aid Kit in inventory not checkable.

Yes it appears so, but it makes first aid kits hard to use. And normally you can swap everything in your hands, so why not two first aid kits? (talking from a user experience perspective) Also I suppose this behaviour is the same for any container as well (like that yellow protector case), where it might be problematic as well.

May 10 2016, 8:01 PM · DayZ
RavagingRay edited Steps To Reproduce on T94649: Content of other First Aid Kit in inventory not checkable.
May 10 2016, 8:01 PM · DayZ
RavagingRay added a comment to T88174: Feature Request: Add "Eat all" or "Eat until full" options for food and drink items.

Eat all can or food +1

@ItsMe360Nation: Please elaborate! I think eating a whole can of beans if you're starving isn't unrealistic. I suppose you didn't mean to say this, but without specifying, people can't really tell what you mean.

May 10 2016, 4:10 PM · DayZ