Hi,
I tried many variations with and without mods.
It seems like when the AI needs to react to a player the HC crashes.
Because it works perfectly when I spawn 200 civies or let 100 op for guys walk/Drive around.
I can track their movement via de debug camera and the HC will sit arround 30 fps.
The AI will do their rounds around an AO for hours without the HC crashing. But the moment they spot an enemy(me as bluefor for example) the moment they raise there weapons to react, the HC crashes.
I'm going to reinstall/Downgrade windows server2012 to win2k8.R2 to see if it helps.