I think that would be too arcadey? Not too Arma-esque. But it coullddd work.. I really like how it is now, just need to unstick the player from the door frame
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May 10 2016
I absolutely agree. I've been killed many times this way :(
Oh no I believe you. I just couldn't find it myself ;) No worries mate, we all want to make the game better than other (which it already is) :D
I dont think there was. I searched before submitting :) And This would srsly add a whole new element to tactics for storming a base or whatnot.
I really like that idea :) Hopefully they'll implement it. We need more upvotes!
btw does anyone else think that the AI have set paths un building? Ive never seen one in a building..
I like that idea that it should be an option. It would really be cool when you have for say, a hostage situation in a house somewhere in Agia Marina, and the whole team splits into 2, and find that theres a desk with a computer blocking the way to a clear shot, and team 2 breaches a BAM! I just wet my pants :D
I really like the idea of the module, and it loading in when youre close. DO you guys think that that will help performance?
Alright thanks CSR Kryssar! I'm excited! Plus to the others saying things about performance, i notice( that if you put more load on the cpu and gfx card in this game, it leads to better fps bc it forces the game to load onto the both of them IMO. I get better fps on ultra (40-60) than low, 30-40.
Right but do you think they'll add it? I mean, its our job to request things not in the game right?
What do u think?
Hi. I requested this as well and theyre looking into. comment if you like
http://feedback.arma3.com/view.php?id=7833
May 9 2016
I get pretty good FPS, ie 40-60, but usually CPU isnt being fully utilized. Ie 50% usage
Fx-8350
EVGA 660 ti