it's solved in first beta
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May 11 2016
I confirm this bug.
Let me refer to Issue 0000573 reported by DHLF:
Reason: Critical error:
Out of memory when requesting 22369620 at C:\EnforceNG\Enforce SDK2.1\engine\src\Render\enf_texture.cpp(1385)
Same error in C:\EnforceNG\Enforce SDK2.1\engine\src\Render\enf_texture.cpp(1385) .
All tasks are reachable, but several require going inside the caves to complete.
I noticed it also resets if you hit ESC at any time.
This occurs on Windows 8 64-bit as well, in both the test version and the current steam version.
The update (4 may 2015) killed this bug.
Previous save files for the above mentioned scenario are loading without problems
Thanks a lot, developers!!
I agree, I would be a good thing to be able to recover the resources (when we start needing resources) for printed objects. It would be a waste of time to not be able to re-purpose those base materials.
I am pretty much able to 100% crash on my current save if I try and drop anything out of my inventory or from a crate. Very annoying.
Edit....
Im on the Test build btw.
Been playing more and was able to locate all 3 supply drops and set everything up at the crash site. It seems that if we don't fill our inventories we wont get crashes. I will keep playing around and see.
---------------------------------------------
Log D:\Steam\userdata\32161825\244030\local\crash.log started at 14.12. 19:40:21
------------------------------------
STEPHEN-PC, 14.12 2014 19:40:21
Unhandled exception
Program: D:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 64 at 64
SymGetSymFromAddr:126, addr:0x00000064
SymGetSymFromAddr:126, addr:0x00000064
(Press Retry to debug the application - JIT must be enabled)
Runtime mode
Log D:\Steam\userdata\32161825\244030\local\crash.log started at 16.12. 22:09:40
------------------------------------
STEPHEN-PC, 16.12 2014 22:09:40
Unhandled exception
Program: D:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 100ea93d at 15f8f88c
Script callstack:
Class: 'Group_BuildingBlock'
Function: 'ClearGroup'
Stack trace:
scripts/Entities/Group_BuildingBlockFuncs.h:21
scripts/Entities/Group_BuildingBlock.h:134
scripts/Entities/Group_BuildingBlock.h:156
scripts/ScenarioEditor/Scn_Clear.h:149
scripts/Campaign/Rover_Campaign.h:1113
scripts/Campaign/Rover_Campaign.h:1520
scripts/Campaign/Rover_Campaign.h:3403
scripts/Gui/VehicleSetupMenu.h:1367
[enf::ScriptContext::Run]: ??? addr:0x100ea93d
[enf::ScriptContext::Run]: ??? addr:0x100ea93d
(Press Retry to debug the application - JIT must be enabled)
Runtime mode
Log D:\Steam\userdata\32161825\244030\local\crash.log started at 20.03. 18:06:33
------------------------------------
STEPHEN-PC, 20.03 2015 18:06:32
Unhandled exception
Program: D:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 10002610 at c8fb0ab
[enf::Variable::GetVType]: ??? addr:0x10002610
[enf::Variable::GetVType]: ??? addr:0x10002610
(Press Retry to debug the application - JIT must be enabled)
Runtime mode
Log D:\Steam\userdata\32161825\244030\local\crash.log started at 01.05. 21:14:21
------------------------------------
STEPHEN-PC, 01.05 2015 21:14:21
NULL pointer to instance
Class: 'CharacterController_OnSim'
Function: 'CreateItemWidgetForSlotWidget'
Stack trace:
scripts/entities/controllers/takemetomars/character/modules_onpfrm/def_Inventory.h:689
scripts/entities/controllers/takemetomars/character/modules_onpfrm/def_Inventory.h:1356
scripts/entities/controllers/takemetomars/character/modules_onpfrm/Inventory.h:376
scripts/Entities/Controllers/TakeMeToMars/Character/Script_Main.h:169
scripts/Entities/VehicleController.h:24
scripts/Entities/VehicleHandler.h:2745
scripts/CCGame.c:702
Runtime mode
------------------------------------
STEPHEN-PC, 01.05 2015 21:14:33
Unhandled exception
Program: D:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 102be604 at 0
Script callstack:
Class: 'Vehicle_Handler'
Entity name:''
Function: 'RadialMenuSetAction'
Stack trace:
scripts/Entities/VehicleHandler.h:618
scripts/Entities/VehicleHandler.h:701
scripts/Entities/VehicleHandler.h:1118
scripts/Entities/VehicleHandlerFuncs.h:1008
Function CreateItemWidgetForSlotWidget, No debug info
Function RefreshWidgetItemsHeld, No debug info
Function Inventory_OnFrm, No debug info
Function Controller_OnFrm, No debug info
scripts/Entities/VehicleController.h:24
scripts/Entities/VehicleHandler.h:2745
scripts/CCGame.c:702
[enf::BaseWorld::AddThread]: ??? addr:0x102be604
[enf::BaseWorld::AddThread]: ??? addr:0x102be604
(Press Retry to debug the application - JIT must be enabled)
Runtime mode
Log D:\Steam\userdata\32161825\244030\local\crash.log started at 01.05. 21:54:04
------------------------------------
STEPHEN-PC, 01.05 2015 21:54:04
NULL pointer to instance
Class: 'CharacterController_OnSim'
Function: 'CreateItemWidgetForSlotWidget'
Stack trace:
scripts/entities/controllers/takemetomars/character/modules_onpfrm/def_Inventory.h:689
scripts/entities/controllers/takemetomars/character/modules_onpfrm/def_Inventory.h:1356
scripts/entities/controllers/takemetomars/character/modules_onpfrm/Inventory.h:376
scripts/Entities/Controllers/TakeMeToMars/Character/Script_Main.h:169
scripts/Entities/VehicleController.h:24
scripts/Entities/VehicleHandler.h:2745
scripts/CCGame.c:702
Runtime mode
------------------------------------
STEPHEN-PC, 01.05 2015 21:54:23
Unhandled exception
Program: D:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 102be604 at 0
Script callstack:
Class: 'Vehicle_Handler'
Entity name:''
Function: 'RadialMenuSetAction'
Stack trace:
scripts/Entities/VehicleHandler.h:618
scripts/Entities/VehicleHandler.h:701
scripts/Entities/VehicleHandler.h:1118
scripts/Entities/VehicleHandlerFuncs.h:1008
Function CreateItemWidgetForSlotWidget, No debug info
Function RefreshWidgetItemsHeld, No debug info
Function Inventory_OnFrm, No debug info
Function Controller_OnFrm, No debug info
scripts/Entities/VehicleController.h:24
scripts/Entities/VehicleHandler.h:2745
scripts/CCGame.c:702
[enf::BaseWorld::AddThread]: ??? addr:0x102be604
[enf::BaseWorld::AddThread]: ??? addr:0x102be604
(Press Retry to debug the application - JIT must be enabled)
Runtime mode
Log D:\Steam\userdata\32161825\244030\local\crash.log started at 01.05. 22:02:32
------------------------------------
STEPHEN-PC, 01.05 2015 22:02:32
NULL pointer to instance
Class: 'Object_InventoryItem'
Entity name:''
Function: 'EOnFrame'
Stack trace:
scripts/Entities/Object_InventoryItem.h:419
scripts/CCGame.c:702
Runtime mode
------------------------------------
STEPHEN-PC, 01.05 2015 22:02:50
Unhandled exception
Program: D:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 102be604 at 0
Script callstack:
Class: 'Vehicle_Handler'
Entity name:''
Function: 'RadialMenuSetAction'
Stack trace:
scripts/Entities/VehicleHandler.h:618
scripts/Entities/VehicleHandler.h:701
scripts/Entities/VehicleHandler.h:1118
scripts/Entities/VehicleHandlerFuncs.h:1008
scripts/Entities/Object_InventoryItem.h:419
scripts/CCGame.c:702
[enf::BaseWorld::AddThread]: ??? addr:0x102be604
[enf::BaseWorld::AddThread]: ??? addr:0x102be604
(Press Retry to debug the application - JIT must be enabled)
Runtime mode
Same bug Win7 64bit Ultimate:
HERIN, 12.05 2015 01:55:27
Assertion failed
Program: ...)\Steam\steamapps\common\Take On Mars\TKOM.exe
File: C:\EnforceNG\Enforce SDK2.1\engine\src\Render\enf_rendmain.cpp
Line: 6623
Reason: Critical error:
Out of memory when requesting 22369648 at C:\EnforceNG\Enforce SDK2.1\engine\src\Render\enf_texture.cpp(1385)
[enf::_ShowError]: ??? addr:0x1011e992
[enf::_ShowError]: ??? addr:0x1011e992
(Press Retry to debug the application - JIT must be enabled)
Runtime mode
CLI params: nosplash
EDIT: added timestamps when crashed on this error:
HERIN, 11.05 2015 22:56:05
HERIN, 11.05 2015 22:56:37
HERIN, 11.05 2015 23:18:59
HERIN, 12.05 2015 00:34:33
HERIN, 12.05 2015 00:53:29
HERIN, 12.05 2015 01:19:59
HERIN, 12.05 2015 01:28:26
Special case access violation:
HERIN, 12.05 2015 01:26:19
Unhandled exception
Program: ...)\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 0 at 0
SymGetSymFromAddr:126, addr:0x00000000
SymGetSymFromAddr:126, addr:0x00000000
(Press Retry to debug the application - JIT must be enabled)
Runtime mode
CLI params: nosplash
After each crash was handled by OS, I started again.
Sadly buildings of a size of 5x5 are not possible to build yet due to overflow of something. Try to build 4x5 maximum. Also using large tiles(2x2) instead of 4 single tiles may be helpful.
Those 5x5 means putting 5 base platforms on the ground.
Restarted S1 prototype Lyot
Stand up from the ground, saved immediately and tried to reload this savegame.
Rover circled-freezed-circled again,
Press any key message appeared and.. crash :(
Log E:\Steam\userdata\0815\244030\local\crash.log started at 23.04. 20:07:01
SomeFunnyName, 23.04 2015 20:07:01
Entity is already deleted
Class: 'OxyTankController'
Function: 'Update3DGUI'
Stack trace:
Scripts/Entities/Controllers/TakeMeToMars/InventoryItems/Items/OxyTank.h:202
Scripts/Entities/Controllers/TakeMeToMars/InventoryItems/Items/OxyTank.h:287
scripts/Campaign/GameObjectsImpl.h:7713
scripts/Entities/Object_InventoryItem.h:400
scripts/CCGame.c:702
Runtime mode
------------------------------------
SomeFunnyName, 23.04 2015 20:07:08
Unhandled exception
Program: E:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 102be604 at 0
Script callstack:
Class: 'Vehicle_Handler'
Entity name:''
Function: 'RadialMenuSetAction'
Stack trace:
scripts/Entities/VehicleHandler.h:618
scripts/Entities/VehicleHandler.h:701
scripts/Entities/VehicleHandler.h:1118
scripts/Entities/VehicleHandlerFuncs.h:1008
Scripts/Entities/Controllers/TakeMeToMars/InventoryItems/Items/OxyTank.h:202
Scripts/Entities/Controllers/TakeMeToMars/InventoryItems/Items/OxyTank.h:287
scripts/Campaign/GameObjectsImpl.h:7713
scripts/Entities/Object_InventoryItem.h:400
scripts/CCGame.c:702
[enf::BaseWorld::AddThread]: ??? addr:0x102be604
[enf::BaseWorld::AddThread]: ??? addr:0x102be604
(Press Retry to debug the application - JIT must be enabled)
Runtime mode
I able to overcome this issue by building the corridor longer with suit holder in between window corridor tiles or normal corridor tile "[H]"
yep tested on all scenario with built stuff