Traduz seu post recria ele em ingles e depois apaga esse, eles não leem posts em outra lingua sem ser ingles. Outro ponto é que na 1.13 ja mudaram varias coisas em balistica, ou seja, esse problema que você esta presenciando provavelmente ja foi solucionado
- Queries
- Arma 3 Activity
- All Stories
- Search
- Advanced Search
Feed Advanced Search
Advanced Search
Advanced Search
Jun 18 2021
Jun 18 2021
Apr 28 2021
Apr 28 2021
arthur_galvao renamed T157775: [1.12] Base building Balance Needed from [1.11 & 1.12] Base building Balance Needed to [1.12] Base building Balance Needed.
I also found 7 and nothing i them, only ghillies, landmines and gun atachments
It was intended to work like that
Apr 13 2021
Apr 13 2021
Realy nice ideia
Apr 12 2021
Apr 12 2021
Apr 7 2021
Apr 7 2021
I noticed the same thing and created a ticket, but you wrote way better than me. Thanks for the help!
Apr 6 2021
Apr 6 2021
arthur_galvao added a comment to T157689: Can't alternate between magazines by reloading with 'R' (1.11).
It already happened with me both on 1.11 and 1.12 experimental. The most recent ones were eith a glock (1.12) and an ak101 (1.11).
Apr 5 2021
Apr 5 2021
How do i see the projectile resistence of each vest?
In T157667#2174772, @Digiblast wrote:Also the HighCapacityVest_ColorBase is missing the entire class Projectile resistance.
Does that not mean that all bullets do 100% dmg?
© Bohemia Interactive a.s. Bohemia Interactive® is a registered trademark of Bohemia Interactive a.s. All rights reserved. · Privacy Policy · Terms and Conditions