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Garrison Module for Eden Editor?
Acknowledged, WishlistPublic

Description

Would it be possible to add an garrison module to the eden editor that easily occupies buildings, with an option to select a radius?

Details

Legacy ID
2472436843
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Eden Editor

Event Timeline

cosmokenney set Category to Eden Editor.Nov 30 2015, 6:26 AM
cosmokenney set Reproducibility to N/A.
cosmokenney set Severity to None.
cosmokenney set Resolution to Open.
cosmokenney set Legacy ID to 2472436843.May 8 2016, 1:09 PM

Who is Garrison or do you mean garnison?

Having a native vanilla garrison module for 3den would be very useful. It could support the area scaling widget too. IMO it should be able to:

  • garrison synced group(s)
  • garrison a list of provided classes (creates a group from class list) (select side from dropdown)
  • set conditions under which AI can leave garrison
  • BONUS: option to let AI move around but only inside their garrisoned structure
  • BONUS: garrison a composition of infantry from a dropdown

Examples are the garrison module in TMF: https://teamonetactical.com/wiki/doku.php?id=tmf:garrison
And taskGarrison in LambsDanger https://github.com/nk3nny/LambsDanger/wiki/waypoints#taskgarrison

This comment was removed by BIS_fnc_KK.