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RPT gets spammed by (5965 [magazine]): Network sync error - NMTFireWeapon
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Description

We play PvP, 5on5, on a DS.
Mission: https://dev.withsix.com/projects/push/files {F19768}

Details

Legacy ID
3350740864
Severity
None
Resolution
Open
Reproducibility
Always
Category
Multiplayer
Steps To Reproduce

No idea

Additional Information

Present since release.

Event Timeline

kju-PvPscene edited Additional Information. (Show Details)
kju-PvPscene set Category to Multiplayer.
kju-PvPscene set Reproducibility to Always.
kju-PvPscene set Severity to None.
kju-PvPscene set Resolution to Open.
kju-PvPscene set Legacy ID to 3350740864.May 7 2016, 2:28 PM

There is also many of these in the server rpt:

Server: Unhandled user message Type_293

May or may not be related.

Maybe related:

(5989 [magazine]): Network sync error - NMTFireWeapon
(6084 [update._parent]): Network sync error - NMTReplaceContainer
(6085 [update._supplyEnt]): Network sync error - NMTReplaceContainer
(6086 [update._from]): Network sync error - NMTReplaceContainer

1.00.x state

6230 [magazine]): Network sync error - NMTFireWeapon
Server: Unhandled user message Type_300

Also lots of:

Message not sent - error 0, message ID = ffffffff, to DDD (NICK)
NetServer: users.get failed when sending to DDD
NetServer::KickOff: player=DDD - !users.get
NetServer::SendMsg: cannot find channel #DDD, users.card=0/2/4/6
No player found for channel 173555776 - message ignored

Im getting the same issues. A3 1.02

(6238 [magazine]): Network sync error - NMTFireWeapon

spamming the RPT

Same issue here:

(6238 [magazine]): Network sync error - NMTFireWeapon
(6238 [magazine]): Network sync error - NMTFireWeapon
(6238 [magazine]): Network sync error - NMTFireWeapon
(6238 [magazine]): Network sync error - NMTFireWeapon
(6238 [magazine]): Network sync error - NMTFireWeapon
(6238 [magazine]): Network sync error - NMTFireWeapon

LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
(6277 [magazine]): Network sync error - NMTFireWeapon
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
(6277 [magazine]): Network sync error - NMTFireWeapon
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d]
(6277 [magazine]): Network sync error - NMTFireWeapon
O Bravo 3-3:6 REMOTE: Getting out while IsMoveOutInProgress
(6277 [magazine]): Network sync error - NMTFireWeapon
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
(6277 [magazine]): Network sync error - NMTFireWeapon
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
(6277 [magazine]): Network sync error - NMTFireWeapon

always present in 1.04

Iceman added a comment.Apr 2 2014, 3:12 PM

Hello guys,

is this still valid?

Thanks

Version: 1.16.123633

(6441 [receivedMagazine]): Network sync error - NMTFireWeapon

Hello, thank you for the info.

I cannot access the repro mission, would it be possible to upload it here?

Thank you very much!

Link updated and attached the mission from Sunday.
You probably need a DS and multiple players though; maybe vehicle interaction as well.

BL1P added a subscriber: BL1P.May 7 2016, 2:28 PM
BL1P added a comment.Dec 31 2014, 3:33 PM

We get these in our mission on our DS aswell

Coop mission