When wounded the characters just carry on as normal but with random blood patches like ARMA 2, & OFP.
It would be useful to be able to visually see how wounded a character is via a limp animation or a crawl or total immobility.
When wounded the characters just carry on as normal but with random blood patches like ARMA 2, & OFP.
It would be useful to be able to visually see how wounded a character is via a limp animation or a crawl or total immobility.
It would definitely help in prioritising a group of targets from a distance if you could see which ones are most injured.
I agree, soldiers shot in the leg should limp if the damage isn't big enough to force them to crawl.
This feature can be seen in VBS2, I hope it will make it to ArmA3 as well:
Looks good to me :-)
Would be nice to see the results of your hits complete with wounds where the rounds actually penetrate.
Blown up limbs, blood, guts screams of the dying, all of it. It shoot make you happy when you're not in contact and vicious when you are. You know, like real life. Keep in mind though, that dead peoples bullet wounds will be under their uniforms unless you hit them in the head or they explode into pieces. Even a grenade will take a good chunk or your head off, plus hands or even a leg.
Blown up limbs, blood, guts screams of the dying, all of it. It shoot make you happy when you're not in contact and vicious when you are. You know, like real life. Keep in mind though, that dead peoples bullet wounds will be under their uniforms unless you hit them in the head or they explode into pieces. Even a grenade will take a good chunk or your head off, plus hands or even a leg.
@gotmikl most grenades are fragmentation ones and it would not dismemberment the body. Mines, mortar shells etc - of course. In fact grenade does not posses such force to rip the head off, maybe only if you put it to somebodys neck.
Also, no head will explode - it isn't filled with explosive charges! You can completely destroy skull/head itself if you hit it with the 12.7 cal but don't think it would end up bilions of tiny pieces.
If gore would happen to be in ArmA make it at completely realistic - not some quake style flying meatsteaks. Remember that blood effects are also part of realistic wounds.
Gore should be core-engine implemented but unactive for the vanilla game - modders could grab it so both sides are happy - gore wanters and rating boards.
BTW. Vote up :) +
The only thing, that they implemented is, if you get seriously wounded, you just can't run anymore.
Dear developers, please implement the old wounding system from OFP/Armed Assault/ArmA 2. Please do not downgrade your product.
Its officially finished, but still there is work on it, just look at arma 2 OA 1.62 and A3 - now i play only A2, beacuse A3 is simply unfinished for me, Beacuse of this, mods for this game cannot be finished as well, ArmA 3 will be finally finished on half or on the end of 2016 (i hope it will be faster)