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Sound effects are muted after death
Closed, ResolvedPublic

Description

After using Team switch feature or spawning as seagull after dying in single player, sounds for all guns disappears.

Details

Legacy ID
2726398643
Severity
Major
Resolution
Fixed
Reproducibility
Always
Category
Sound
Steps To Reproduce

Get killed in single player mission and use teamswitch feature to change character, then try to fire weapon.

Event Timeline

Essah edited Steps To Reproduce. (Show Details)Mar 6 2013, 8:11 PM
Essah edited Additional Information. (Show Details)
Essah set Category to Sound.
Essah set Reproducibility to Always.
Essah set Severity to Major.
Essah set Resolution to Fixed.
Essah set Legacy ID to 2726398643.May 7 2016, 11:05 AM

I can confirm this.

It seems with the death-screen they fade out all environmental sound to show this 'UAV-like' death screen with computer-sounds. When you then team-switch into another unit the computer-sounds remain and you cannot hear the environmental sounds from the perspective of your new unit. Radio-chatter works normally.

Definitely a major issue for people playing single-player sandbox in the editor.

EDcase added a subscriber: EDcase.May 7 2016, 11:05 AM

For me all sound lost except radio reports after death and switch unit.

This is an issue.
All audio ceases to play after a team switch, save for the ambient background noise (ie. crickets and forest sounds).

Several identical issues have been posted due to this bug:
0001372(this one)
0001933
0001872
0001040
0000528
0000481
0000419
0000271
0000244
0000164

Jukk added a comment.Mar 7 2013, 5:33 PM

Yes, this is an issue. And as mentioned in some other incidents on the guywhoeatsjello's list, the same applies when respawning as a seagull.

Rok added a subscriber: Rok.May 7 2016, 11:05 AM
Rok added a comment.Mar 11 2013, 10:46 AM

As a workaround (for those playing in editor or creating own missions) executing following command fixes the problem.
2 fadeSound 1;

I don't lose sound after I die and respawn, but my teammate can no longer hear me fire. Maybe the same bug?

Switching this ticket to "feedback" so it can be found more easily. Most duplicates should be closed now.

JanT83 added a subscriber: JanT83.May 7 2016, 11:05 AM

I can also confirm this issue. No explosion and weapon sounds after using team switch (after death)

put teamswitch in the description or you are likely to get more duplicates

Please note for me issue 1933
not only the gun sounds are muted , most of the audio is gone

Indeed, this issue affects more than just the gun sounds. Updated the issue title accordingly.

Should be fixed in current dev version. Could you please confirm it? Thanks

Yes, confirmed it is fixed in Alpha (Development) 0.53.103478.

Thanks!

*EDIT* This has been confirmed to be fixed with the latest dev update!

(my bad, needed to update)

ArmA3 Alpha (Dev) 0.53.103478

fenix395, can you double-check your version number then, because it's fixed in my build...

*EDIT* Ok, great! */EDIT*

Thanks for confirmation, closing.