Collision detection between players and infected seems to be bugged, they often end up inside you when fighting them, making them hard to hit - while they have no problems hitting the player. See the enclosed video.
- Operating System
- Windows 10 x64
- AI Pathfinding / Motion
Just fight zombies in melee. When they lunge at you they will be inside you unless you back away.
Hello @Geez it seems that with the current 1.10 Experimental build this issue has once again become more common, especially when fighting zombies with knives. Something about the knife animation negates collision so the infected can phase into the player - where it can hit us but we can't hit them until we back away (which gives them another free hit).