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(0.61) Zombies pushing players into inacessible terrain / through walls
Closed, ResolvedPublic


I played on the 0.61 AUS experimental server from germany with a ~300ping.
Zombies come running at you without stopping to hit you for a shot moment pushing you around the environment.
The combination of desync and those "odd" physics when comming in touch with a moving zombie can push you through walls and around objects.


Operating System
Windows 7
Steps To Reproduce

Take aggro of multiple zombies inside of a building with multiple rooms on a sever latency of 300+

Additional Information

While fighting a zombie inside of a building I got pushed outside through a wall. I was unable to move away from my forced position somewhat glued to the outside wall of the building. The zombie never stopped running around to reach me and ocasionally hit me until I "glitched" back inside where I was free to move around normally.

It can get worse if you are stuck inside of a building with multiple rooms and multiple zombies. Mixed with the lag I experienced I ended up losing control completely since I constantly got teleported around all of the rooms inside of the building (or moved very quickly/ glitching through walls).
Only through luck and trying to move away from the zombies helped me recover the control of my character and get away from the zombies.

Event Timeline

Gekker created this task.Nov 2 2016, 10:04 PM
Geez changed the task status from New to Acknowledged.Nov 3 2016, 1:36 PM
Geez added a subscriber: Geez.

Hello Gekker and thank you for the report.
This is an issue we are aware of and it has been scheduled for a fix.

valdark added a subscriber: valdark.Nov 3 2016, 9:35 PM

I can confirm. Thanks for the reply Geez.

Geez added a subscriber: Legacyr.
Geez closed this task as Resolved.Jul 24 2019, 4:13 PM
Geez claimed this task.