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wallaberto
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User Since
Mar 6 2013, 8:15 PM (615 w, 3 d)

Recent Activity

May 10 2016

wallaberto added a comment to T62556: all fish swimmin north.

*swimming -.-

May 10 2016, 12:06 AM · Arma 3
wallaberto edited Steps To Reproduce on T62556: all fish swimmin north.
May 10 2016, 12:06 AM · Arma 3
wallaberto added a comment to T62440: Character models in vehicles.

jup, I confirm this as well

May 10 2016, 12:00 AM · Arma 3

May 9 2016

wallaberto added a comment to T62009: silenced weapons are not stealthy, Difficult to make silent kill.

Even Mythbusters busted this one

http://www.youtube.com/watch?v=zhdXly6jT4E

May 9 2016, 11:39 PM · Arma 3
wallaberto edited Steps To Reproduce on T61615: landscape pop in heavy weather.
May 9 2016, 11:15 PM · Arma 3
wallaberto added a comment to T61615: landscape pop in heavy weather.

Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Memory: 8192MB RAM
NVIDIA GeForce GTX 650 Ti

May 9 2016, 11:15 PM · Arma 3
wallaberto added a comment to T61424: Hitting multiple keys will lock player movement..

confirmed, happened to me yesterday in MP

May 9 2016, 11:06 PM · Arma 3
wallaberto added a comment to T60813: Player continues to move after raising weapon.

I was about to post the same bug. Just happened to me a few moments ago. All other keyboard controls are also locked. upvoted

May 9 2016, 10:03 PM · Arma 3
wallaberto added a comment to T59961: Running animations are too fast.

I second this. The sprinting animation looks like the running animation but sped up.

May 9 2016, 7:21 PM · Arma 3
wallaberto added a comment to T58767: Players slouched in vehicles.

see attached image

May 9 2016, 3:29 PM · Arma 3
wallaberto added a comment to T58700: Rolling left/right whilst prone and looking down site..

I confirm this too.
in third person view, the animation plays correctly as well

May 9 2016, 3:26 PM · Arma 3