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squeaky024
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User Since
Mar 14 2013, 2:45 AM (610 w, 17 h)

Recent Activity

May 10 2016

squeaky024 added a comment to T63566: Feature Request: Dynamic ObjectViewDistance.

This would definitely help in forests for me. Most of my arma3 lag is in the forest because of all the trees, I get extremely low fps and have to disable shadows.

May 10 2016, 12:44 AM · Arma 3
squeaky024 added a comment to T63124: Can not get into boat from water.

Please specify what boat this relates to. I am able to enter the largest speedboat without issue.

May 10 2016, 12:30 AM · Arma 3
squeaky024 edited Steps To Reproduce on T63038: Stratis airfield runway markings incorrect.
May 10 2016, 12:27 AM · Arma 3

May 9 2016

squeaky024 added a comment to T61848: Missing realistic effects to weather elements.

Take a helicopter up, clouds go up too. From the ground the clouds look like they are only 1-2 thousand feet up, but they are actually much higher once you try and touch them

May 9 2016, 11:29 PM · Arma 3
squeaky024 added a comment to T61767: Unlimited number of pistols.

I guess using that you could top off on ammo?

May 9 2016, 11:20 PM · Arma 3
squeaky024 added a comment to T61699: Scopes not working with NVG.

I would like some 4 tube NVG's

May 9 2016, 11:18 PM · Arma 3
squeaky024 added a comment to T59735: Helicopter cockpit displays wrong rotor RPM.

So it seems that the issue here is mainly the gauge reading zero when they are clearly still rotating (powered flight) as OP says

Of course don't expect a perfect simulation of the aircraft but at least have gauges make sense and not show total BS

May 9 2016, 7:11 PM · Arma 3
squeaky024 added a comment to T58917: Hand grenades are OP against buildings.

Delicious nades. Good to know next time I play

May 9 2016, 4:06 PM · Arma 3