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sagemred
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User Since
Mar 5 2013, 9:37 PM (612 w, 1 d)

Recent Activity

May 10 2016

sagemred added a comment to T66595: Stencil Shadows should be fully replaced by Shadow Maps.

Should definitely be adjusted, at least for the higher graphics settings...

May 10 2016, 2:48 AM · Arma 3
sagemred added a comment to T66164: Low FPS at night Down By Over 50%.

Improved in today's dev build, now around 25-35 fps average rather than 18. Still needs work though.

When flying over the airfield I noticed that the lighting seemed more 'flickery' than yesterday; rendering and then disappearing for a second in various areas.

Also, only about a quarter of Agia Marina is lit up, is it meant to be like that?

May 10 2016, 2:30 AM · Arma 3
sagemred added a comment to T66164: Low FPS at night Down By Over 50%.

Can confirm this. 60 FPS in day and 18 at night same scene... Switching dynamic lighting or HDR to 'low' makes no difference (assume it's a lighting problem due to the latest updates).

Hope don't have to change the lighting back to how it was... It looks so much better now in towns :)

EDIT: Also noticed GPU usage was significantly lower at night.

May 10 2016, 2:30 AM · Arma 3
sagemred edited Steps To Reproduce on T65914: Light flares visible through gear and weapon attachments [Build 0.55.104268].
May 10 2016, 2:19 AM · Arma 3

May 9 2016

sagemred added a comment to T61367: Pressing 'End' key makes game unresponsive.

No longer having this issue, thanks :)

May 9 2016, 11:00 PM · Arma 3
sagemred added a comment to T61367: Pressing 'End' key makes game unresponsive.

This could in fact be an issue with the Steam overlay and not specifically the 'End' key...

May 9 2016, 11:00 PM · Arma 3
sagemred edited Steps To Reproduce on T61367: Pressing 'End' key makes game unresponsive.
May 9 2016, 11:00 PM · Arma 3
sagemred added a comment to T60692: Smoke passes through objects and building walls.

Don't mind smoke going through walls, happens in every game. However, as someone suggested, make it unaffected by wind when thrown indoors and form in a shape similar to the smoke seen in (dare I say) CoD or CS. This will make smoke more effective in indoor environments and reduce the amount of clipping because of the shape.

May 9 2016, 9:54 PM · Arma 3
sagemred added a comment to T60023: Street lamps and other artificial light sources are too resilient, difficult to disable.

Shooting out lights is possible, but it takes way too many bullets.

May 9 2016, 7:23 PM · Arma 3
sagemred added a comment to T58706: Inverted mouse for vehicles/air.

You can change this for heli's. Go to the flying movement (might be called vehicle movement or something) part of your controls menu, and switch the 'mouse up' and 'mouse down' controls.

May 9 2016, 3:27 PM · Arma 3