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realmeatshield
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User Since
May 27 2014, 4:56 PM (516 w, 2 d)

Recent Activity

May 10 2016

realmeatshield edited Steps To Reproduce on T97551: Pistols glitched when equipped while prone.
May 10 2016, 9:43 PM · DayZ
realmeatshield added a comment to T82263: squad.xml broken on performance and DEV builds.

appears to be fixed as of 1.44 today, thanks guys.

May 10 2016, 10:57 AM · Arma 3
realmeatshield added a comment to T82263: squad.xml broken on performance and DEV builds.

Still doesn't work in game. Can we get this hotfixed and pushed out to a public build?

May 10 2016, 10:57 AM · Arma 3
realmeatshield added a comment to T82263: squad.xml broken on performance and DEV builds.

any eta on the push to public?

May 10 2016, 10:57 AM · Arma 3
realmeatshield added a comment to T82263: squad.xml broken on performance and DEV builds.

update on this, please? multiple format changes (as per richards note above), as well as adding a blank .xsl just to stay within proper formatting, and still no functionality.

May 10 2016, 10:57 AM · Arma 3
realmeatshield set Category to category:multiplayer on T82263: squad.xml broken on performance and DEV builds.
May 10 2016, 10:57 AM · Arma 3
realmeatshield added a comment to T78768: Permanent Desync of 100000 in Multiplayer Games.

In light if what the OP posted, can you not roll back stable to a version thats actually "stable"?

May 10 2016, 9:00 AM · Arma 3
realmeatshield added a comment to T78721: Extremely high client desync after upgrading dedicated server to 1.26.

MP is broken, thanks guys.

May 10 2016, 8:59 AM · Arma 3
realmeatshield added a comment to T78716: Massive desynchs on high population servers.

This is deadly to multiplayer. Please correct.

May 10 2016, 8:58 AM · Arma 3
realmeatshield added a comment to T73645: Scripting Command: addMagazineCargoEx for Bullet Counts.

curious how this has so many upvotes yet no resolution.

May 10 2016, 6:47 AM · Arma 3