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floydii
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User Since
Mar 6 2014, 2:22 AM (523 w, 5 d)

Recent Activity

May 10 2016

floydii added a comment to T79921: Radar broken in helicopters.

Given that it is 2035, any of the helicopters (except maybe the Pawnee/hummingbird, due to weight restrictions and likely employment) should definitely have Missile Warning Receivers and Radar Warning Receivers. The Mohawk model actually has MWS blisters on the nose and tail, so removing that feature is a bit naff.

I support the radars being removed from the helicopters though. I'd suggest this should be removed from the Blackfoot as well, as the planned implementation of the radar was a Apache Longbow setup above the main rotor. I acknowledge if the radar must be included to get DAGRs etc to work though.

A better solution would be to reduce the effectiveness of flares or just have a bit more fidelity on how they actually decoy missiles. I'm pretty sure IIR missiles (that is, Imaging IR.) aren't actually decoyed by flares anyway.

May 10 2016, 9:37 AM · Arma 3
floydii edited Steps To Reproduce on T78505: MI-48 pilot position moves cyclic in wrong direction when rolling left or right..
May 10 2016, 8:53 AM · Arma 3
floydii added a comment to T76040: Give the Slammer UP a 120mm Cannon and rename it "M2A4 Slammer TUSK".

The model for BOTH Slammers has a 105mm gun in any case. I agree that both vehicles should use a 120mm gun as the 105mm would be woefully underpowered in the timeframe ARMA3 is set in.

Failing that, add the .50cal RCWS to the regular Slammer.

May 10 2016, 7:50 AM · Arma 3
floydii edited Steps To Reproduce on T76013: CRV-6e Bobcat has mismatched Remote Weapon Station.
May 10 2016, 7:50 AM · Arma 3
floydii added a comment to T72244: Ammo/Fuel resupplies have ridiculusly low capacity to resupply vehicles.

So is this a bug, or are we missing the point of how the re-arm/repair is supposed to work?

May 10 2016, 6:07 AM · Arma 3