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Zigomarvin
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User Since
Sep 4 2013, 3:58 AM (367 w, 3 d)

Recent Activity

May 10 2016

Zigomarvin edited Steps To Reproduce on T75733: ARMEX sign doesn't obscure the lightshaft effect.
May 10 2016, 7:43 AM · Arma 3
Zigomarvin added a comment to T74278: BIS_fnc_unitPlay does not work on dedicated servers.

would be nice to get this working on dedicated

May 10 2016, 7:08 AM · Arma 3
Zigomarvin added a comment to T73572: is there any simple way to change weapon or gear in arma3 editor.

you can use dslyescxi's "paper doll gear selector", you can copy the gear in the clipboard so all you need is to paste it in init line.

http://dslyecxi.com/arma-3-paper-doll-gear-selector/

May 10 2016, 6:45 AM · Arma 3
Zigomarvin added a comment to T73230: Zoom/G Effect is not based on acceleration, but on speed.

i thinks this is supposed to increase the speed effect. If it's right, I think faster you go, smaller should be the fov, to simulate the decrease perception of your environement. However, not really important for me.

May 10 2016, 6:32 AM · Arma 3
Zigomarvin edited Steps To Reproduce on T73188: steering wheel signs of the suv don't move.
May 10 2016, 6:31 AM · Arma 3
Zigomarvin added a comment to T72992: AMV Destroyed by Titan AT crashes game to desktop.

i post here because i think this is the same problem, sometimes the game crashes at the same time for most of players when vehicles explode. it's happened to me again today, after the update.

May 10 2016, 6:27 AM · Arma 3
Zigomarvin added a comment to T72992: AMV Destroyed by Titan AT crashes game to desktop.

my team and i got kinda this problem many times a day, last time, we were near from a destroyed armored vehicle which was exploding and everybody crashed. aslo happened when i touched off a bomb, everybody near got a desk return. happened 4 times yesterday, 2 times today...

this already happened to us when the game was still in beta

May 10 2016, 6:27 AM · Arma 3
Zigomarvin added a comment to T67673: Helicopter explodes when leaving a pad at random..

yeah, i've noticed that when you shot in an helicopter that normally explode when you get in, the chopper get 10cm up and when you get in, he doesnt explode anymore. It's not happened to me since the supposed fix but i saw a guy on my server to who it's happened

May 10 2016, 3:28 AM · Arma 3
Zigomarvin added a comment to T67673: Helicopter explodes when leaving a pad at random..

i own a server on development build and that is what happened to us many times during an Altis mission so we made a basic mission with 2 players and few helicopters then uploaded it on our server: choppers always explode randomly when you get in the pilot seat.

edit: shot a bullet in a chopper before to get in to avoid explosion.

May 10 2016, 3:28 AM · Arma 3