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WiR3D
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User Since
Mar 5 2013, 5:32 PM (583 w, 5 h)

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May 9 2016

WiR3D added a comment to T58782: Arma 3 alpha has stopped working.

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:10:28

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Detecting best GPU adapter.
DX11 - Detected best GPU adapter 1 : "NVIDIA GeForce GT 555M ", benchmark result = 438.482, level coef = 1, total result = 438.482
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
String STR_A3_CfgWeapons_XM_base_F_WeaponSlotsInfo_MuzzleSlot0 not found
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:12:09

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Detecting best GPU adapter.
DX11 - Detected best GPU adapter 1 : "NVIDIA GeForce GT 555M ", benchmark result = 439.116, level coef = 1, total result = 439.116
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
String STR_A3_CfgWeapons_XM_base_F_WeaponSlotsInfo_MuzzleSlot0 not found
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:14:18

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:15:39

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:21:21

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:25:15

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:26:30

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
String STR_A3_CfgWeapons_XM_base_F_WeaponSlotsInfo_MuzzleSlot0 not found
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
String str_ep1_overview_ce2_desc not found
String str_ep1_overview_ce2_desc not found
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:37:05

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
String STR_A3_CfgWeapons_XM_base_F_WeaponSlotsInfo_MuzzleSlot0 not found
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:50:48

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
String STR_A3_CfgWeapons_XM_base_F_WeaponSlotsInfo_MuzzleSlot0 not found
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 12:47:56

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
String STR_A3_CfgWeapons_XM_base_F_WeaponSlotsInfo_MuzzleSlot0 not found
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 17:50:02

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 17:58:22

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 17:59:10

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 18:00:03

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 18:05:48

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 18:07:52

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 18:10:10

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 18:22:49

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 18:29:49

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 20:57:07

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:06:47

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:20:07

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:20:38

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:21:23

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:21:42

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:22:06

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:22:40

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:23:10

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:23:30

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:31:55

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:56:54

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 22:03:58

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 22:08:31

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 22:11:41

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 22:21:50

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 22:22:41

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 22:25:56

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 23:00:17

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 23:01:47

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/06 12:26:12

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
String STR_A3_CfgWeapons_XM_base_F_WeaponSlotsInfo_MuzzleSlot0 not found
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/06 12:31:04

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
String STR_A3_CfgWeapons_XM_base_F_WeaponSlotsInfo_MuzzleSlot0 not found
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present

May 9 2016, 3:30 PM · Arma 3
WiR3D added a comment to T58525: Mouse not working.

This issue is no longer valid. The issue was with my laptop running windows 8 it was requiring me to run Arma 3 on my HDMI port to an external monitor. When the game was started on the laptop screen the mouse was not working which was something to do with my system. This case can be closed. Thanks!

May 9 2016, 3:19 PM · Arma 3
WiR3D added a comment to T58525: Mouse not working.

Have tried updating drivers to newest version for Logitech.

May 9 2016, 3:19 PM · Arma 3
WiR3D edited Steps To Reproduce on T58525: Mouse not working.
May 9 2016, 3:19 PM · Arma 3
WiR3D added a comment to T58525: Mouse not working.

I have also tried a different mouse and the issue still persist. This may be more of a windows 8 issue than a direct mouse issue.

May 9 2016, 3:19 PM · Arma 3
WiR3D added a comment to T58480: Arma 3 alpha has stopped working.

Here is my crash dump for this same issue aswell!!

EDIT : Do not copy paste txt files or text from any other files to Notes. Millhauz

May 9 2016, 3:16 PM · Arma 3