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Arma 3 alpha has stopped working
Closed, ResolvedPublic

Description

Problem signature:

Problem Event Name:	APPCRASH
Application Name:	arma3.exe
Application Version:	0.5.102.571
Application Timestamp:	512deb6a
Fault Module Name:	StackHash_2c1c
Fault Module Version:	0.0.0.0
Fault Module Timestamp:	00000000
Exception Code:	c0000005
Exception Offset:	00352354
OS Version:	6.1.7601.2.1.0.256.48
Locale ID:	1033
Additional Information 1:	2c1c
Additional Information 2:	2c1c17624a78d7b25b9a52d6ea95d16c
Additional Information 3:	6e55
Additional Information 4:	6e55be8c11cde9fd6bd024d92b0b1068

{F16820} {F16821} {F16822}

Details

Legacy ID
862089330
Severity
Crash
Resolution
Not A Bug
Reproducibility
Always
Category
Error Message
Steps To Reproduce

start arma 3 from steam

Additional Information

please fix this or tell me what i'm doing wrong

Event Timeline

davidtesla edited Additional Information. (Show Details)
davidtesla set Category to Error Message.
davidtesla set Reproducibility to Always.
davidtesla set Severity to Crash.
davidtesla set Resolution to Not A Bug.
davidtesla set Legacy ID to 862089330.May 7 2016, 10:36 AM
davidtesla edited a custom field.

We need more info for solve this problem. Please send crash dump. How find crash dump and how report crash you can find, when you click in upper left corner on "How to Guide" button. Thank you.

Same here. Please fix ASAP, it's one thing to release an Alpha for testing, but another for it to not even work.

Win 7 64bit
3.10ghz quad core i3-2100
8GM RAM
GTX 560
Latest Nvidia drivers

to clarify what astaroth said, the "How to" guide to send a crash dump is in the right corner on top of the screen (not left, at least on my computer).

We need files from this foder: Arma 3 Alpha: C:\Users\<Name>\AppData\Local\Arma 3 Alpha\

Thank you.

Yeah sorry, my mistake, it's right corner.

Problem signature:

  Problem Event Name:	APPCRASH
  Application Name:	arma3.exe
  Application Version:	0.5.102.571
  Application Timestamp:	512deb6a
  Fault Module Name:	StackHash_9b43
  Fault Module Version:	0.0.0.0
  Fault Module Timestamp:	00000000
  Exception Code:	c0000005
  Exception Offset:	044d31a0
  OS Version:	6.1.7601.2.1.0.768.3
  Locale ID:	2057
  Additional Information 1:	9b43
  Additional Information 2:	9b431b0c90e83ec68d3d9c2ff7e024e8
  Additional Information 3:	feb7
  Additional Information 4:	feb7fc1b4ccfe33f19ad35c220a990e4

Read our privacy statement online:

  http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409

If the online privacy statement is not available, please read our privacy statement offline:

C:\Windows\system32\en-US\erofflps.txt

btw I did check for that folder and for some reason it's not there (however I do own Arma2 and Operation Arrowhead, and those folders are there). I created a "Arma 3 Alpha" folder just incase, but game still crashes, nor is there anything in this folder after the game crashes.

Jonijs added a subscriber: Jonijs.May 7 2016, 10:36 AM
Jonijs added a comment.Mar 5 2013, 6:08 PM

I doubt we can get the crash report from .rpt files, because for us, who have this problem, game haven't been launched and couldn't create these files.

Please try use -nobenchmark command line option.

Right click on Arma III in your Steam Library>Properties>Set launch options

Jonijs added a comment.Mar 5 2013, 6:14 PM

Nothing, same crash report from Windows as above.

Astaroth, thanks for your suggestion but sadly it didn't work :( does the game have any issues with 64 bit version of windows? alot of people who posted this same problem seem to be running 64 bit aswell.

Here is more info with other people with the same problem: http://steamcommunity.com/app/107410/discussions/0/864961537301990133/

L3gion added a comment.Mar 5 2013, 6:18 PM

Same problem here.

"-nobenchmark" Does not work.

Is Arma III logo shown on screen, or game crashes before logo is shown?

game crashes before logo. Click "play" button on steam, mouse cursor shows the loading icon, then the windows screen saying "Arma 3 alpha has stopped working" shows up.

btw thanks for helping out with this issue, can't say the same for Bohemia, been emailing them over an hour ago but no reply, and I know it was only 5pm in Czech Republic so everyone there is wide awake... or should be.

L3gion added a comment.Mar 5 2013, 6:22 PM

No, it goes direct to the "stopped working"

ERROR MESSAGE DETAILS

Problem signature:

  Problem Event Name:	APPCRASH
  Application Name:	arma3.exe
  Application Version:	0.5.102.571
  Application Timestamp:	512deb6a
  Fault Module Name:	StackHash_2c1c
  Fault Module Version:	0.0.0.0
  Fault Module Timestamp:	00000000
  Exception Code:	c0000005
  Exception Offset:	03e32354
  OS Version:	6.1.7601.2.1.0.256.1
  Locale ID:	4105
  Additional Information 1:	2c1c
  Additional Information 2:	2c1c17624a78d7b25b9a52d6ea95d16c
  Additional Information 3:	6e55
  Additional Information 4:	6e55be8c11cde9fd6bd024d92b0b1068

The game crashes before any logos appear! The game cannot launch at all.

Just to note that the "stopped working" window is a "MS Windows" error dialog window... if that's any help. Not a Steam window.

OS: Windows 7 Ultimate SP1 (everything updated)
CPU: AMD FX-8350 8 core (Corshair H80 Water Cooler)
GPU: Sapphire AMD Radeon HD 6970 2GB (using Catalyst v31.2)
RAM: 12GB DDR3 1600 (Kingston Extreme)
MOBO: Gigabyte 990FXA-UD3
HDD: Seagate 1TB SATA 7200RPM

Jonijs added a comment.Mar 5 2013, 6:23 PM

None of them, because game didn't even started. Lauched game from Steam -> Usual Steam check-ups -> Crash. Didn't even see the game screen pop up.

I have the same problem the game crashes and locks my PC I have to use windows 7 task manager to close...this happens after a minute of play in SP Infantary game. So I tried to upload BIDMP & the RPT file but just got an error APPLICATION ERROR #501 now what ?

Can you send DX diag on my email? astaroth@bistudio.com
Thank you

About application error #501. I think that file was too large. Can you upload somewhere (rapidshare for example) and let link here?

I get an instant crash before seeing anything. No rpt files or Arma 3 folder created.

Version 0.5.102.571. Tried both no-beta and development.

My dxdiag - http://rapidshare.com/files/3378936992/DxDiag-hypnotic_geese.txt

DIVZ added a comment.Mar 5 2013, 6:48 PM

I used the nobenchmark option and the game managed to even load the game until the intro movie of the infantry showcase but then it froze and it still crashed..

Thx all for info, I sent all informations to our programmers. I hope that it will fix ASAP, but please be patient, solve crash without crash dumps is not easy.

DIVZ added a comment.Mar 5 2013, 7:08 PM

I have added my DXDIAG and the files in a winrar and uploaded them to this post, hope that it helps Astaroth

DIVZ added a comment.Mar 5 2013, 7:21 PM

I just fixed it by verifying the game cache in Steam

L3gion added a comment.Mar 5 2013, 7:57 PM

Verifying the Game Cache do not work here.

  • The game have started to load one time, but stopped responding in loading, and i had not permission to "kill" the prosses in task manager. So had to do a restart...
L3gion added a comment.Mar 5 2013, 8:06 PM

WOOPS! I think i have the fix!

Hmm.. it seems like Arma 3 Alpha & Zone-Alarm are so good friends..

UNINSTAL zone-alarm
Restart computer
Verify the game
???
PLAY! :D

Hope this help for you! now i am going to play!

Jonijs added a comment.Mar 5 2013, 8:14 PM

It works!!!! I don't know why they don't get along, but uninstalling ZoneAlarm helped me also.

Thank you for that suggestion!

L3gion thanks so much mate, you are a star!!!

Uninstalling Zonealarm fixed the issue for me.

Pazy added a subscriber: Pazy.May 7 2016, 10:36 AM
Pazy added a comment.Mar 5 2013, 8:35 PM

Uninstalling Zone-alarm solved this issue for me. I am not happy with that as a final solution though and would appreciate the issue being solved, Arma 3 or Zonealarm, so I run a secure firewall again rather than the Windows Firewall.

I don't have Zonealarm (Eset Smart Security 6 instead) and even If I deactivate the whole program the game keeps crashing with the same crash problem the author has.

Vojta_ added a subscriber: Vojta_.May 7 2016, 10:36 AM

I had the same problem.. i tried deactivate my avira and it looks good now.. I played almost 15min without crash.. so maybe it's a problem between game and antivirus..

Uninstalled ZA and started to work
Before it didn't even create AppData content.
At least two different application error level events (in Event Viewer) before uninstall of ZA.
OS 64bit Win7 SP1

Faulting application name: arma3.exe, version: 0.5.102.571, time stamp: 0x512deb6a
Faulting module name: ntdll.dll, version: 6.1.7601.17725, time stamp: 0x4ec49b8f
Exception code: 0xc0000005
Fault offset: 0x00039363
Faulting process id: 0x1adc
Faulting application start time: 0x01ce19e0b68edb38
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe
Faulting module path: C:\Windows\SysWOW64\ntdll.dll
Report Id: f51b9fda-85d3-11e2-81b4-005056c00008

https://dl.dropbox.com/u/1402817/arma3_ntdll_module_error_report.wer

and

Faulting application name: arma3.exe, version: 0.5.102.571, time stamp: 0x512deb6a
Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000
Exception code: 0xc0000005
Fault offset: 0x03f831a0
Faulting process id: 0xd04
Faulting application start time: 0x01ce19dfe9309710
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe
Faulting module path: unknown
Report Id: 280980ff-85d3-11e2-91dd-005056c00008

https://dl.dropbox.com/u/1402817/arma3_nomodule_error_report.wer

I confirm these crashes on my Windows 7 Home Premium 64bit PC, too. I don't use Zonealarm, just Avira Antivirus Free - and I don't suspect it to cause the crashes.

The game crashes now and then, before the logo or anything appears, in the first 2 starts it freezed with 100% CPU usage in the main menu and I could only kill it manually. But after that, I got it running by changing the graphics settings with autodetect.

Now I had a crash with the same notification as the crashes that appear before the game starts - this time from within the running game, it actually generated a dump file. Here is the crashdump and my DxDiag file:

https://www.dropbox.com/s/hv0uwng4ezmkuxa/Arma%203%20Alpha%20Crashdump%20and%20DxDiag.7z?m

That should help.

zonealarm was causing the game to not start, uninstalling zonealarm fixed the problem.

is there anything else I can do to help other people fix this problem?

uploaded rpt file as 7z because rpt file is not allowed upload type, I don't know if it was generated before or after I got it working. Thanks ARMA fans for helping to polish this game.

WiR3D added a subscriber: WiR3D.May 7 2016, 10:36 AM
WiR3D added a comment.Mar 6 2013, 6:40 PM

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:10:28

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Detecting best GPU adapter.
DX11 - Detected best GPU adapter 1 : "NVIDIA GeForce GT 555M ", benchmark result = 438.482, level coef = 1, total result = 438.482
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
String STR_A3_CfgWeapons_XM_base_F_WeaponSlotsInfo_MuzzleSlot0 not found
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:12:09

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Detecting best GPU adapter.
DX11 - Detected best GPU adapter 1 : "NVIDIA GeForce GT 555M ", benchmark result = 439.116, level coef = 1, total result = 439.116
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
String STR_A3_CfgWeapons_XM_base_F_WeaponSlotsInfo_MuzzleSlot0 not found
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:14:18

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:15:39

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:21:21

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:25:15

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:26:30

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
String STR_A3_CfgWeapons_XM_base_F_WeaponSlotsInfo_MuzzleSlot0 not found
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
String str_ep1_overview_ce2_desc not found
String str_ep1_overview_ce2_desc not found
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:37:05

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
String STR_A3_CfgWeapons_XM_base_F_WeaponSlotsInfo_MuzzleSlot0 not found
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 11:50:48

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
String STR_A3_CfgWeapons_XM_base_F_WeaponSlotsInfo_MuzzleSlot0 not found
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 12:47:56

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
String STR_A3_CfgWeapons_XM_base_F_WeaponSlotsInfo_MuzzleSlot0 not found
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 17:50:02

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 17:58:22

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 17:59:10

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 18:00:03

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 18:05:48

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 18:07:52

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 18:10:10

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 18:22:49

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 10:03:03
Current time: 2013/03/05 18:29:49

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 20:57:07

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:06:47

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:20:07

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:20:38

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:21:23

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:21:42

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:22:06

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:22:40

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:23:10

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:23:30

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:31:55

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 21:56:54

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 22:03:58

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 22:08:31

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 22:11:41

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 22:21:50

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 22:22:41

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 22:25:56

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 23:00:17

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/05 23:01:47

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

No monitor found!
DX11 error : Failed to initialize DXGI output. : E_FAIL

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/06 12:26:12

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
String STR_A3_CfgWeapons_XM_base_F_WeaponSlotsInfo_MuzzleSlot0 not found
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present

C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe"

Exe timestamp: 2013/03/05 19:55:27
Current time: 2013/03/06 12:31:04

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 1 (detected in config).
DX11 - Using DXGI adapter 1.

  • adapter description : NVIDIA GeForce GT 555M
  • adapter vendor ID : 4318
  • adapter device ID : 3533
  • adapter subsys ID : 79171624
  • adapter revision : 161
  • dedicated video memory : 3166240768
  • dedicated system memory : 0
  • shared system memory : 1128660992

Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
String STR_A3_CfgWeapons_XM_base_F_WeaponSlotsInfo_MuzzleSlot0 not found
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Speaker Male01_F not found in CfgVoiceTypes
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Some of magazines weren't stored in soldier Vest or Uniform?
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present
Handler not present

JakeB added a subscriber: JakeB.May 7 2016, 10:36 AM
JakeB added a comment.Mar 9 2013, 3:35 PM

Happens to me too - but not consistently. I exited Steam and restarted it and ArmA III launches correctly. It has happened once previously, and a simple relaunch was enough. I have attached my crash dump files as per an earlier request, hopefully they can be of some use.

Problem signature:

Problem Event Name:	APPCRASH
Application Name:	arma3.exe
Application Version:	0.5.102.571
Application Timestamp:	512deb6a
Fault Module Name:	ntdll.dll
Fault Module Version:	6.1.7601.17514
Fault Module Timestamp:	4ce7ba58
Exception Code:	c0000005
Exception Offset:	00039343
OS Version:	6.1.7601.2.1.0.256.1
Locale ID:	2057
Additional Information 1:	0a9e
Additional Information 2:	0a9e372d3b4ad19135b953a78882e789
Additional Information 3:	0a9e
Additional Information 4:	0a9e372d3b4ad19135b953a78882e789

Closing this one, problem resolved/workarounded.