User Details
- User Since
- Nov 14 2024, 1:31 PM (20 w, 6 d)
Mar 5 2025
Its the commander periscope.
Feb 26 2025
Related and could be merged. Notice that the pilot suit doesn't have this problem. Inflated and deflated versions of other clothing models are used by other assets to make them fit.
I can confirm that this happens and is annoying AF.
Feb 16 2025
This also happens with mounted MG emplacements such as M2, NSV, etc and was introduced in previous exp build (1.3.0.52?)
US tanker helmet sits too high on the characters head and clips through the hatches of the LAV-25..
This problem is not specific to the IP29 scope but to all PIP scopes in the game, and is especially noticeable in the ART-II scope. One way to compare the LOD's is to alternate between the PIP scope and the binoculars. If the picture that makes the scope magnify displayed the same way 2D scopes work the problem would be resolved.
Feb 10 2025
The only vehicle where the doors can collide with the environment is the UAZ 452 van, which according to a DEV is not meant to be. You can close the doors now by pressing Z. Some players leave the door open to exit the vehicle faster if they have to. I don't think the severity of this is major tbh.
Feb 5 2025
Textures are also too bright.
This surface produces the new rubble footstep sounds, meant for walking over destroyed buildings/rubble piles.
Same thing for the barn above.
No relation to character type. Found in 1.3.0.32. No mods, official conflict exp server. Unable to reproduce offline or with 1 player only.
Feb 2 2025
Not fixed in 1.3.0.52. The Mi-8 with the 2 PK's cannot be placed on the pad. Have no tested the other helicopters yet.
Jan 26 2025
Jan 18 2025
This is a feature, since the build radius is larger than the capture one. You can dismantle the structures after you capture the base.
Jan 16 2025
Confirmed!
It seems the mines can only be shot. Using explosives or handgrenades does not detonate them. Also the range and strenght of AT mines seems a little exagerated.
Dec 29 2024
Mi-8 starts rotating by itself on the ground is a bug, and has costed me many tail rotors.
Fuel consumption is too high. This is probably by design to make refueling matter, but its annoying. Helicopter fuel consumption depends on many factors like elevation, payload and manuevering. Helicopters should be consuming more fuel with the type of flying ppl do in the game.
Dec 7 2024
4080 RTX, confirmed by another user with 4090 RTX.
Dec 5 2024
I'm familiar with this bug, but it doesn't happen in MP, so it might be related to vehicle authority.
Dec 2 2024
This has been fixed in current exp. 1.2.1.127