- User Since
- Mar 7 2013, 2:29 PM (376 w, 5 d)
May 10 2016
And this is why alpha exists...now I know why my server lists were coming up blank!
May 9 2016
I've noticed this too, and another friend has had this issue as well when it comes to using the switch team option.
I second Nod, wasteland is probably more to blame for this than BIS.
I didn't know that they we're adding the TOH model into the game later. Can you link me to wherever they said that please? I just want to read the article. If they add that in, as long as its not as insanely complicated as TOH is, it should work for arma.
There does need to be more of a balance. I do like that I can autorotate an succeed an emergency landing now, but my helicopter should take more then red instrument damage from the pilot being shot out and nosediving into the ground.
edit: I agree, a balance between the A2 and A3 damage would be nice..perhaps more damage to fuel, hull ect. pre-impact leads to a greater chance of exploding?
I've been ok with the AI so far(remembering that this IS an alpha) but youre right: the CQB, pathfinding, and response times do need work. I was using a LMG and firing on a squad of AI, which proceeded to walk along happily as I missed them with my horrid accuracy. It was only after I managed to hit some that they reacted.