- User Since
- Dec 20 2013, 10:11 AM (381 w, 5 d)
May 10 2016
Its not even 10% of what a runner can do, your point is void of reason. It's not about doing 100% of what i can do realistically. It's about being fluid and sub realistic in relation to the physical shape the character in game is. Are you telling me that in game that guy can't run up 1 hill without walking? A fat guy could do faster if there was a cheeseburger up there or a zombie chasing him. :P
It's about moving up a hill realistically and fluidly, not stop go stop go stop go here let me walk sideways so i can run. I've been playing since release, people who have been playing as long as me understand this bit.
Yea and now i can't see experimental servers and the game crashes when you try to close it.
Matt turning clouds off and i switched video memory from 2048 to auto fixed this issue that i was referring after the 0.29.113822 which was awhile ago.
Haven't really tested it since because somehow or another its fixed.
Feel free to remove this issue or whatever. I think this issue was directly related to the weather script used and some bad sync code
Yes it seems disabling clouds and maybe setting video memory to auto has removed the bad stutter.
Weather still does some kind of sync thing you can tell from all the grass and tree's flinch but doesn't cause bad stutter.