Page MenuHomeFeedback Tracker

Morgankaines
User

Projects

User does not belong to any projects.

User Details

User Since
Dec 17 2013, 11:58 AM (570 w, 2 d)

Recent Activity

May 10 2016

Morgankaines edited Steps To Reproduce on T87665: Problems when playing in group (2-3 players).
May 10 2016, 3:48 PM · DayZ
Morgankaines edited Steps To Reproduce on T87535: Food shortage + needing unrealistically often food/water + spawning hungry/thirsty.
May 10 2016, 3:41 PM · DayZ
Morgankaines edited Steps To Reproduce on T87527: Unconscious state/playing in group.
May 10 2016, 3:41 PM · DayZ
Morgankaines added a comment to T87202: Night time can be easily cheated away with gamma/brightness sliders for night vision.

If they change the gamma adjuster I'll quit playing. It's night ALL THE TIME, and impossible to see anything when it's night. I quit work around 5 PM, if I can't adjust so that I can at least see a zombie standing right next to me, the game will be pointless. I'll spend every moment stumbling around like a moron, and will have to subside playing.

So please, DO NOT remove the gamma function, because then it simply isn't possible to play in all night servers, which they all are! At all bloody times..

May 10 2016, 3:21 PM · DayZ
Morgankaines added a comment to T87202: Night time can be easily cheated away with gamma/brightness sliders for night vision.

How realistic is it that it's always night? That whenever you play it's night?

If realistic, you'd get some daylight time, then some nightlight time, and it would switch around. For us who work daytime, it's extremely unpractical with it constantly being night, because then when are you supposed to go scrounging, when you can't see a thing. If realistic, you could still move around in the darkness, and use hands to feel the stuff around you. Also, in real life our eyesight adjust after a while, and we eventually see stuff we didn't see before. So, realism will regardless not be complete. And the gamma levels that fit for one person, might be different for another, considered we don't all see as well. I am terrible with gray shades, for example :P Every game should allow for some adjustment of the light level, because of that. If they limit it, that's fine, but removing it althogether?

I guess my point was, if they are going to remove the gamma, they should make it so that day/night switches more often, because most people work during the day. If I could pick an Australian server, I would, lol.

Basically, if they remove the gamma, before fixing the day/night thing, I won't be able to play at all. I refuse to run around with a flash light at all times, and never get to see the actual graphics of the game. For now I've settled for playing it in black and white :P

May 10 2016, 3:21 PM · DayZ
Morgankaines added a comment to T86876: Kicked out of server: Error message "No messages received".

I think I might have gotten an explanation for this, though unsure if it was correct. Someone said it happens when the server resets itself, though then it would be nice to have it confirmed, lol. But if that's the case, then I understand, and it's not a bug as per se.

May 10 2016, 3:05 PM · DayZ
Morgankaines edited Steps To Reproduce on T86876: Kicked out of server: Error message "No messages received".
May 10 2016, 3:05 PM · DayZ
Morgankaines added a comment to T86704: Too Many Night Servers [PRIMARY REPORT].

If gamma and brightness is turned up way high, you can see stuff, but it all goes black and white, lol, and looks less than great. But it is then at least possible to see zombies and some items...

But yeah. Always night is not great!

May 10 2016, 2:33 PM · DayZ