Page MenuHomeFeedback Tracker

Melbo
User

Projects

User does not belong to any projects.

User Details

User Since
Dec 17 2013, 2:26 AM (410 w, 11 h)

Recent Activity

May 10 2016

Melbo added a comment to T88603: [CRITICAL] Ability to remove structures ( trees, buildings, rocks, plants ) by deleting the .pbo files.

Updated update. Setting verifySignatures = 2; still DOES NOT WORK!

I completely forgot about this but the devs need to add in the correct .bikeys for the .pbo files that the game uses.

Setting verifySignatures = 2; will stop anyone from joining your server.

Nothing we can do to stop this, devs need to go onto this ASAP so vote this up guys.

May 10 2016, 4:27 PM · DayZ
Melbo added a comment to T88603: [CRITICAL] Ability to remove structures ( trees, buildings, rocks, plants ) by deleting the .pbo files.

Ok update time.

Our server provider has given us the option of setting a custom verifySignatures = option. We have set it to 2 but in the actual config it reads as verifySignatures = $$sv_pure$$; not verifySignatures = 2; as it should be. I've asked them to change it to that to test with as currently using verifySignatures = $$sv_pure$$; you are still able to join the server without the files.

May 10 2016, 4:27 PM · DayZ
Melbo added a comment to T88603: [CRITICAL] Ability to remove structures ( trees, buildings, rocks, plants ) by deleting the .pbo files.

Well I tried to change our servers config but at the minute they are read only. I've submitted a ticked to see if either they can change it or let the owners of the server change it. Will report back tomorrow as soon as I get a reply.

Sorry for the lack of comms, this Christmas thing isn't all it's cracked up to be!

May 10 2016, 4:27 PM · DayZ
Melbo added a comment to T88603: [CRITICAL] Ability to remove structures ( trees, buildings, rocks, plants ) by deleting the .pbo files.

This was solved in Arma 2 by setting verifySignatures = 2; in the server config. This simply does not allow people to join without those files.

Will test on our server soon and report back.

May 10 2016, 4:27 PM · DayZ
Melbo added a comment to T88430: Long list of bugs I have encountered. Copy pasted this from a steam discussion..
  • No aiming down sight when in prone.

This works fine. Press space to shoulder your weapon.

  • In one session running was on constantly and walking had to be done by holding shift. My personal keys were not sticking and I had to restart to have it fixed.

Not sure what you mean, this is how it's always been?

As for logging in as a fresh spawn, there was a DB wipe yesterday evening. Expect plenty more where that came from. Don't get attached to your gear!

May 10 2016, 4:20 PM · DayZ
Melbo added a comment to T88224: Client stutter.

Completely stutter free tonight. May be down to individual server settings/hardware?

May 10 2016, 4:12 PM · DayZ
Melbo added a comment to T88224: Client stutter.

Been on GB 1-188 server for more than an hour and non of the guys I am playing with have had any stuttering this session.

May 10 2016, 4:12 PM · DayZ
Melbo edited Additional Information on T88224: Client stutter.
May 10 2016, 4:12 PM · DayZ
Melbo added a comment to T86716: Item Spawning Is Terrible..

High end loot is still far too common.

May 10 2016, 2:34 PM · DayZ
Melbo added a comment to T86579: Random Zombie Sounds [PRIMARY REPORT].

Seems as the sounds are actually coming from your character. Other players near you can hear the zombie sounds also.

May 10 2016, 1:55 PM · DayZ