- User Since
- Mar 29 2013, 2:33 AM (453 w, 18 h)
May 10 2016
Yeah, I kind of feel they were trying to clone Crysis.
This engine reeks of obsolescence. I get the feeling they haven't fixed anything. Their just putting some crutches on their OLD engine, and hoping it will get them through one more play.
That ain't gonna work.
May 9 2016
I have the same problem. Its the same problem as was reported over and over in Arma 2. I had really hoped you would have fixed it now. If you fail to fix it this time, I can guarantee your game will go nowhere. The 1/2 second lag makes this game clunky and impossible to play, especially in fast CQB situations.
I did 3 years in ROTC and have fired a couple of different military rifles and pistols. Recoil is fine and realistic.
If you want to hold a rifle with no recoil, play Crysis or COD.
Though I agree about the weapon sway. It is a little extreme
"Im noticing all the people who have really handled weapons are saying how unrealistic it is, all the people with limited/no experience are saying its fine. Well since there are far more people playing this game who have never put significant rounds downrange I feel this issue is destined for failure."
I wouldn't say that. I'm an experienced firearm's user living in Texas. I also own an AKM and a Colt .45 . I haven't had much time to play this game, and need more time to really judge it, but recoil seems pretty decent for now. I'll give it another look.
"I agree on way too much recoil, atleast for the 5.56 weapons. I've been shooting most calibers in my military service and we rarely fired just one round at a time, more often atleast 2-3 rounds in a fast speed for each target and the recoil climb between those rounds were negligible for short and medium distances."
For those who don't know, these are NOT 5.56 weapons. They're 6.5 Grendel.