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HellDuke
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User Since
Dec 30 2013, 5:38 PM (540 w, 4 d)

Recent Activity

May 10 2016

HellDuke edited Steps To Reproduce on T93611: Holster while walking.
May 10 2016, 7:24 PM · DayZ
HellDuke added a comment to T90546: Summary of every building where items are burried/invisible.

I have checked the new buildings (the 5 floor apartment blocks near Cherno and Balota). While I have not gone into ALL of them, I have checked a large amount. When I found loot most of it was clipping into the floor or tables. The only exception were the medkits, but then again they are large enough to stand out so it's possible all item spawns need to be offset in those buildings.

May 10 2016, 5:36 PM · DayZ
HellDuke added a comment to T87992: Increasing FOV reduces effectiveness of weapon scope's zooming capabilities.

FOV should expand the view, but seems to simply move the camera further away (which in a sense does make the view wider). After this you get to see all sorts of weird stuff, like a canteen floating before you.

The zoom should not be a trade-off for setting a FOV that is comfortable to play.

May 10 2016, 4:01 PM · DayZ
HellDuke added a comment to T87174: Floating Items.

I have also noted this in lockers. The few times I saw loot in lockers they were not at the bottom as expected, but floating mid air, just below eye level.

May 10 2016, 3:19 PM · DayZ