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Berezino
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User Since
Sep 13 2015, 2:05 PM (484 w, 3 d)

Recent Activity

Jun 15 2016

Berezino created T117940: [1.63.136855 DevBranch] In Damage Control, Hunter spawns out of mission bounds.
Jun 15 2016, 6:00 PM · Arma 3

May 10 2016

Berezino added a comment to T86332: Audio extremely broken (No audio when firing weapons).

I switched from RC back to Dev, problem is gone.
EDIT: Switched from Dev back to RC, problem still gone.

Um, issue resolved.

May 10 2016, 1:03 PM · Arma 3
Berezino edited Steps To Reproduce on T86332: Audio extremely broken (No audio when firing weapons).
May 10 2016, 1:03 PM · Arma 3
Berezino edited Steps To Reproduce on T84566: Unnecessary weapon switching while holding a secondary in offroad FFV standing position.
May 10 2016, 12:10 PM · Arma 3
Berezino edited Steps To Reproduce on T84556: M5 Sandstorm Titan Missiles, no sound, low damage..
May 10 2016, 12:10 PM · Arma 3
Berezino edited Steps To Reproduce on T84551: Animation issues on player when unarmed in offroad cargo position 4 or 5.
May 10 2016, 12:10 PM · Arma 3
Berezino edited Steps To Reproduce on T84550: Offroad standing up FFV position bad camera when unarmed.
May 10 2016, 12:10 PM · Arma 3
Berezino edited Steps To Reproduce on T84549: Left arm is twisted when on offroad in standing up FFV position.
May 10 2016, 12:10 PM · Arma 3
Berezino edited Steps To Reproduce on T83972: Using a parachute prevents death from water impact.
May 10 2016, 11:53 AM · Arma 3
Berezino edited Steps To Reproduce on T83956: H-Barrier (5 blocks) icon misaligned with actual placement.
May 10 2016, 11:53 AM · Arma 3
Berezino added a comment to T81428: Turret elevation indicator on ALL vehicles is broken.

Related to http://feedback.arma3.com/view.php?id=17666

May 10 2016, 10:30 AM · Arma 3
Berezino added a comment to T78284: Various shadow artifacts exclusive to the NVIDIA GeForce GTX 750 ti.

Same as @Fadi, MSi 2GB GTX 750 here, I have these shadow artifacts aswell.

May 10 2016, 8:48 AM · Arma 3
Berezino added a comment to T76025: new vehicle optics gun elevation data is displayed incorrectly.

The reported bug still happens in the latest dev build (1.53.132856) with M2A1 and M2A4 tanks.

In addition the Tigris elevation indicator becomes absolutely unhelpful in normal operation.

Repro steps for Tigris:

  1. Create the ZSU-39 Tigris in editor, place yourself as a gunner
  2. Aim all the way up
  3. Observe as the elevation indicator goes from 0.0 to 30.0 and stays.
  4. Aim down until you are level with horizon
  5. Observe as the elevation indicator goes from 30.0 to -30.0 and stays.
May 10 2016, 7:50 AM · Arma 3
Berezino added a comment to T74898: Choppers no longer land.

I also observed when it settles, it sometimes starts yawing in different directions, pausing a bit, then yawing to a different direction. Compared to the usual stationary mode where it just faces forward.

May 10 2016, 7:22 AM · Arma 3
Berezino added a comment to T74898: Choppers no longer land.

The repro scenario still works in 1.53.132346 Dev
I copied and pasted the waypoints, chopper and helipad to the virtual reality map. Same thing happened (Won't land, just hovers)

I copied it again, moved the copy much farther away and removed the copy helipad. This caused the copy to land successfully while the original still failed.

I uploaded a new scenario as an archive NolandingBug.VR.zip

May 10 2016, 7:22 AM · Arma 3