the number that shows the elevation angle goes from -30 to + 30, but the gun itself only goes from ~-10 to ~+20, so once you have reached these limits but move the mouse further, the number will still rise, giving you an incorrect angle once you aim back at a ground target.
the m4 scorcher has a kinda similar issue (http://feedback.arma3.com/view.php?id=16653) which is still not fixed in 1.12