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Jul 17 2023
Jul 17 2023
Geez changed the status of T173986: [0.9.9.38] (Conflict) Players can save loadout on crate at FIA Supply Depot, but it doesnt work from New to Awaiting internal Testing.
Geez changed the status of T173987: [0.9.9.38] Incorrect position of the binoculars in the hands of the AI from New to Reviewed.
Geez changed the status of T173988: [0.9.9.38] Sometimes player can't get radio backpack from ground with one click from New to Reviewed.
Geez changed the status of T173990: [0.9.9.38] (UI) Unconscious player icon shown when player alive from New to Awaiting internal Testing.
Geez changed the status of T173991: [0.9.9.38] Sometimes players can't spawn in one point before antenna structure will not be rebuilt from New to Awaiting internal Testing.
Geez changed the status of T173992: [Feature request] (Conflict) Move action to load supplies to the end of the list from New to Feedback.
Geez changed the status of T173994: [0.9.9.38] (UI) Sometimes a player's rank is shown simply as if a very low number of points were awarded from New to Reviewed.
Geez changed the status of T173995: [0.9.9.38] (UI) Sometimes the point icon turns yellow even though there is a link to the point from New to Awaiting internal Testing.
Geez changed the status of T173996: [0.9.9.38] (AI behaviour) Sometimes the AI kill player with one shot from New to Reviewed.
Geez changed the status of T173997: [0.9.9.38] (UI) Sometimes player can't see any icons about damaged vehicle from New to Reviewed.
Geez changed the status of T173998: [0.9.9.38] (AI behaviour) Sometimes a AI can kill you through a tent from New to Reviewed.
Geez changed the status of T173999: [Feature request] (AI behaviour) AI doesn't surrender. Can add to him the behavior of retreating to his own or searching for weapons from New to Feedback.
Geez changed the status of T174001: [0.9.9.38] (UI) Showing the radio stops the car from New to Awaiting internal Testing.
Geez changed the status of T174002: [0.9.9.38] (UI) The player's nickname is shown very late from New to Reviewed.
Jul 16 2023
Jul 16 2023
PR9INICHEK updated the task description for T173992: [Feature request] (Conflict) Move action to load supplies to the end of the list.
PR9INICHEK renamed T173999: [Feature request] (AI behaviour) AI doesn't surrender. Can add to him the behavior of retreating to his own or searching for weapons from [Feature request] (AI behaviour) AI doesn't surrender to [Feature request] (AI behaviour) AI doesn't surrender. Can add to him the behavior of retreating to his own or searching for weapons.
PR9INICHEK renamed T173999: [Feature request] (AI behaviour) AI doesn't surrender. Can add to him the behavior of retreating to his own or searching for weapons from [Feature request] (AI behaviour) AI doesnt surrender to [Feature request] (AI behaviour) AI doesn't surrender.
PR9INICHEK updated the task description for T173983: [0.9.9.38] Sometimes there is the negative balance in supply points at the some points.
PR9INICHEK updated the task description for T173991: [0.9.9.38] Sometimes players can't spawn in one point before antenna structure will not be rebuilt.
PR9INICHEK updated the task description for T173991: [0.9.9.38] Sometimes players can't spawn in one point before antenna structure will not be rebuilt.
Relates to T173931
PR9INICHEK renamed T173986: [0.9.9.38] (Conflict) Players can save loadout on crate at FIA Supply Depot, but it doesnt work from [0.9.9.38] (Conflict) Players can save loadout on crate at FIA Supply Depot to [0.9.9.38] (Conflict) Players can save loadout on crate at FIA Supply Depot, but it doesnt work.
PR9INICHEK renamed T173986: [0.9.9.38] (Conflict) Players can save loadout on crate at FIA Supply Depot, but it doesnt work from [0.9.9.38] Players can save loadout on crate at FIA Supply Depot to [0.9.9.38] (Conflict) Players can save loadout on crate at FIA Supply Depot.
PR9INICHEK renamed T173725: [0.9.9.31] (AI behaviour) Base defenders don't do it well, don't patrol. They just sit there from [0.9.9.31] Base defenders don't do it well, don't patrol. They just sit there to [0.9.9.31] (AI behaviour) Base defenders don't do it well, don't patrol. They just sit there.
PR9INICHEK renamed T172954: [0.9.8.73] (Conflict) {AI behaviour} AI do not react quickly to the player from [0.9.8.73] (Conflict) AI do not react quickly to the player to [0.9.8.73] (Conflict) {AI behaviour} AI do not react quickly to the player.
PR9INICHEK renamed T173738: [0.9.9.31] (AI behaviour) There are problems when AI attack player in the building. Trying to shoot through the door from [0.9.9.31] There are problems when AI attack player in the building. Trying to shoot through the door to [0.9.9.31] (AI behaviour) There are problems when AI attack player in the building. Trying to shoot through the door.
PR9INICHEK renamed T173721: [0.9.9.31] (AI behaviour) They afraid to fight from [0.9.9.31] (AI behaviour) They are afraid to fight to [0.9.9.31] (AI behaviour) They afraid to fight.
PR9INICHEK renamed T173737: [0.9.9.31] (AI behaviour) They look at the sky from [0.9.9.31] AI look at the sky to [0.9.9.31] (AI behaviour) They look at the sky.
PR9INICHEK renamed T173721: [0.9.9.31] (AI behaviour) They afraid to fight from [0.9.9.31] (AI behaviour) They are afraid to fight to [0.9.9.31] (AI behaviour) They are afraid to fight.
PR9INICHEK renamed T173721: [0.9.9.31] (AI behaviour) They afraid to fight from [0.9.9.31] AI is afraid to fight to [0.9.9.31] (AI behaviour) They are afraid to fight.
Jul 14 2023
Jul 14 2023
Hello PR9INICHEK.
This has been resolved internally and the fix will appear in one of the future updates.
Geez changed the status of T173934: [0.9.9.38] (UAZ-452) One of the LODs shows white wheels from New to Awaiting internal Testing.
Geez changed the status of T173935: [0.9.9.38] There is no way to check how much the enemy supply truck is loaded from New to Awaiting internal Testing.
Geez changed the status of T173931: [0.9.9.38] (Rain) Strange visible effect from New to Awaiting internal Testing.
Geez changed the status of T173928: [0.9.9.38] There is no explosion when hitting a car from an RPG from New to Awaiting internal Testing.
Geez changed the status of T173927: [0.9.9.38] (UI) Information about spawn point at the main base in the center of the screen at the top does not disappear from New to Awaiting internal Testing.
Geez changed the status of T173926: [0.9.9.38] Pressing and holding LT breaks aiming from New to Awaiting internal Testing.
Geez changed the status of T173925: [0.9.9.31] Soviet flag at the main tent is duplicated twice from New to Awaiting internal Testing.
Geez changed the status of T173893: [0.9.8.73] (UAZ-469) The rear view mirror is positioned so that nothing can be seen through it from New to Reviewed.
Geez changed the status of T173929: [0.9.9.38] (AI behaviour) The one AI tries to heal the another wounded AI when the threat is not neutralized from New to Reviewed.
Geez changed the status of T173930: [0.9.9.38] (AI behaviour) The AI does not seek cover before attacking the player and throwing a grenade from New to Reviewed.
Geez changed the status of T173932: [0.9.9.38] (AI behaviour) Sometimes the AI instantly kills you after picking up a weapon from New to Reviewed.
Geez changed the status of T173933: [0.9.9.38] Main tent at the points change sign and model when changed side from New to Reviewed.
Geez changed the status of T173936: [0.9.9.38] Some actions are canceled in the process of their execution from New to Reviewed.
Geez changed the status of T173939: [0.9.9.38] Sometimes the helmet disappears from the player's head for a split second from New to Reviewed.
Geez changed the status of T173940: [0.9.9.38] Sometimes player can't turn off engine from New to Reviewed.
Geez changed the status of T173941: [0.9.9.38] Player can see spawn point marker in the upper right corner from New to Reviewed.
PR9INICHEK updated the task description for T173936: [0.9.9.38] Some actions are canceled in the process of their execution.
Same for 0.9.9.38:
PR9INICHEK updated the task description for T173936: [0.9.9.38] Some actions are canceled in the process of their execution.
PR9INICHEK updated the task description for T173934: [0.9.9.38] (UAZ-452) One of the LODs shows white wheels.
PR9INICHEK updated the task description for T173935: [0.9.9.38] There is no way to check how much the enemy supply truck is loaded.
PR9INICHEK renamed T173935: [0.9.9.38] There is no way to check how much the enemy supply truck is loaded from [0.9.9.38] There is no way to check how much the enemy Supply truck is loaded to [0.9.9.38] There is no way to check how much the enemy supply truck is loaded.
PR9INICHEK updated the task description for T173934: [0.9.9.38] (UAZ-452) One of the LODs shows white wheels.
PR9INICHEK updated the task description for T173934: [0.9.9.38] (UAZ-452) One of the LODs shows white wheels.
PR9INICHEK updated the task description for T173930: [0.9.9.38] (AI behaviour) The AI does not seek cover before attacking the player and throwing a grenade.
PR9INICHEK renamed T173929: [0.9.9.38] (AI behaviour) The one AI tries to heal the another wounded AI when the threat is not neutralized from [0.9.9.38] The one AI tries to heal the another wounded AI when the threat is not neutralized to [0.9.9.38] (AI behaviour) The one AI tries to heal the another wounded AI when the threat is not neutralized.
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