Yeah 100% sure the Heli update caused this problem.
I switched to the Legacy Build and it's working again.
So CfgAddons/PreloadAddons needs to be fixed.
Yeah 100% sure the Heli update caused this problem.
I switched to the Legacy Build and it's working again.
So CfgAddons/PreloadAddons needs to be fixed.
Thanks for your try. :)
And how i can see which grenade is at the moment active?
this:
"2: Magazine state (true - loaded, false - not loaded)"
can't be used for that because every throw object has "true".
Or did i understand anything wrong?