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May 10 2016

Doog added a comment to T85234: Uniforms disappear or are only visible to one player.

Experiencing the same issue. It appears as though it is only visible as not being there by other players. Client side I still see my fatigues, but my squad see me in my underpants.

May 10 2016, 12:30 PM · Arma 3
Doog edited Steps To Reproduce on T81586: Sound effect for Holding breath.
May 10 2016, 10:35 AM · Arma 3
Doog added a comment to T81554: add lower weapon sway, for sniper rifles, while using bipods.

I concur that the current weapon sway while your bipod is deployed is not accurate. However, I think this should be the case for all the weapons. There should be close to no sway when using bipods. Please tweak it!

May 10 2016, 10:34 AM · Arma 3
Doog edited Steps To Reproduce on T77071: MRCO - model/texture not loading when looking down sight.
May 10 2016, 8:17 AM · Arma 3
Doog added a comment to T77070: MRCO - model/texture not loading when looking down sight.

Accidental duplicate of http://feedback.arma3.com/view.php?id=18712

May 10 2016, 8:17 AM · Arma 3
Doog edited Steps To Reproduce on T77070: MRCO - model/texture not loading when looking down sight.
May 10 2016, 8:17 AM · Arma 3
Doog added a comment to T77069: MRCO - model/texture not loading when looking down sight.

Accidental duplicate of http://feedback.arma3.com/view.php?id=18712

May 10 2016, 8:17 AM · Arma 3
Doog edited Steps To Reproduce on T77069: MRCO - model/texture not loading when looking down sight.
May 10 2016, 8:17 AM · Arma 3
Doog added a comment to T77068: Random crashes in Multiplayer.

What I mean by "pretty much do anything", is that I cant say that a certain action causes the crash.

May 10 2016, 8:17 AM · Arma 3
Doog edited Steps To Reproduce on T77068: Random crashes in Multiplayer.
May 10 2016, 8:17 AM · Arma 3
Doog edited Steps To Reproduce on T76939: Unrealistic Audio for Reload (heard at over 70m).
May 10 2016, 8:13 AM · Arma 3
Doog added a comment to T76938: Unrealistic Audio for Fire Rate Change (Over 200m).

I believe that would be another audio effect that can be heard at an unrealistic range.

May 10 2016, 8:13 AM · Arma 3
Doog edited Steps To Reproduce on T76938: Unrealistic Audio for Fire Rate Change (Over 200m).
May 10 2016, 8:13 AM · Arma 3
Doog edited Steps To Reproduce on T76937: Texture/Model not loading for MX 3GL with MRCO.
May 10 2016, 8:13 AM · Arma 3
Doog added a comment to T75534: Consistent Crash when connecting to certain MP servers.

I still have crashing issues, but not the one I specifically mention in the report.

May 10 2016, 7:38 AM · Arma 3
Doog edited Steps To Reproduce on T75534: Consistent Crash when connecting to certain MP servers.
May 10 2016, 7:38 AM · Arma 3
Doog added a comment to T75534: Consistent Crash when connecting to certain MP servers.

I have uploaded another one. I will continue to upload them as it occurs.

May 10 2016, 7:38 AM · Arma 3