Page MenuHomeFeedback Tracker
Feed Advanced Search

May 10 2016

taunkatruck added a comment to T66409: Strange damage distribution.

From personal testing I've noticed that when using civi models they will always die from a single pistol shot to the head from point blank range. Helmetless Blu/Opfor always require two shots to the head. I assume it is because different damage values are assigned based of different uniforms along with other equipment.

Basically what I'm getting at is that your video shows damage output from one type of weapon against a single type of load out and your response features hyperbole.

May 10 2016, 2:40 AM · Arma 3

May 9 2016

taunkatruck added a comment to T60456: Let mission designer decide if they want allow players to wear enemy uniforms or not..

The use of scripts like the virtual ammobox to equip other factions uniforms is client side. Other players see you as if you are wearing the default uniform for the class you selected.

Honestly this should be an option for map makers because not every map is about america vs iran and the majority of players do not have the time to download specific mods just to visually sync up on a single map.

May 9 2016, 9:45 PM · Arma 3